How does schrankovic play?

Rating 0.85 (from 7 matches) K/R 0.72 ADR 81.1 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating from 7 of 119 matches
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (1 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 5% no comparison
Opening duels won 25% no comparison

Clutch

Last one alive
Clutch 1v1 won 100% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 14% no comparison
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.9
Knife kills 1 in 119 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 9.1% no comparison
3K rounds 4.5% no comparison
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 0x 4K, 0 aces in 1 match

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31% no comparison
Utility damage per round 5.1 no comparison
Enemies flashed per round 0.50 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether schrankovic is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 1 matches from the last 3 months and 117 before.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.82.

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −112 ELO
27 matches · 30% win rate
In match 2 of the day −17 ELO
35 matches · 43% win rate
On Thursdays −71 ELO, win rate 41%

schrankovic loses the most ELO on Inferno: −112 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Ancient
  2. Longest win streak: 8 wins in a row · Anubis
  3. Recorded match no. 100 · Nuke
  4. Reached level 10 · Nuke
  5. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno27
30% better than 3%
0.72 better than 35%
80.6 better than 39%
1.27-
0% of 1 duels better than 1%
-
Anubis21
57% better than 68%
0.66 better than 15%
75.3 better than 21%
0.54-
20% of 5 duels better than 1%
-
Ancient19
79% better than 99%
0.76 better than 58%
81.6 better than 51%
1.39-
50% of 6 duels better than 39%
75% of 4 situations better than 99%
Mirage16
38% better than 8%
0.71 better than 36%
86.4 better than 77%
0.39-
25% of 4 duels better than 1%
-
Dust 214
64% -
0.81 -
91.4 -
-
-
-
Nuke13
62% -
0.65 -
72.1 -
0.60-
67% of 3 duels -
0% of 1 situations -
Cache6
17% -
0.78 -
85.5 -
-
-
-
Overpass3
67% -
0.73 -
75.4 -
0.72-
43% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How schrankovic plays

Across 119 matches schrankovic averages K/R 0.72 and ADR 81.1; the rating across the 7 rated matches is 0.85. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 48% headshots. The strongest map is Ancient with a 79% win rate in 19 matches. Best month by rating: June 2026 at 0.89. schrankovic loses the most ELO on Inferno (−112 ELO, win rate 30%). Things go best on Anubis (+116 ELO, win rate 57%). Match no. 1 of the day goes best: 56% win rate, +292 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.