schelesk1

Brazil
Moderator Streamer Player
134 matches tracked

How does schelesk1 play?

Rating 1.06 (from 100 matches) K/R 0.71 ADR 76.7 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73% on level 8
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 100 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

schelesk1 gets the first kill in 7 of 100 rounds. 3 percentage points below the level 8 average (10%).

Rounds with first kill 7%−3 pp better than 9%
Opening duels won 50%0 pp on par

Clutch

Average
Last one alive

Averages 2.6 kills per match as the last one alive. 1.0 above the level 8 average (1.6).

Clutch 1v1 won 31%−7 pp better than 16%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 2.6+1.0 better than 98%

Weapons and aim

Average
Where do the kills come from?

41 of 100 kills by schelesk1 are headshots. 6 percentage points below the level 8 average (47%).

Headshot rate 41%−6 pp better than 16%
AWP share of kills 5%−5 pp better than 30%
K/D 1.09+0.09 better than 80%
Pistol kills per match 2.3 from the last 132
Knife kills 7 in 132 matches

Impact

Average
Damage and big rounds

Averages 2.7 round MVPs per match. 0.5 above the level 8 average (2.2).

2K rounds 13.3%+0.2 pp better than 53%
3K rounds 4.0%+0.1 pp better than 55%
MVPs per match 2.7+0.5 better than 90%
4Ks and aces 12x 4K, 3 aces in 104 matches

Utility and deaths

Strength
Nades, flashes and deaths

schelesk1 dies in 64 of 100 rounds. 8 percentage points below the level 8 average (72%). Lower is better.

Utility hit rate 40%+5 pp better than 82%
Utility damage per round 6.4+2.1 better than 91%
Enemies flashed per round 0.49+0.21 better than 92%
Deaths per round 64%−8 pp better than 99%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ADR +4.7
= Stayed the same
K/R at 0.71
▼ Got worse
Headshots −8 pp, Win rate −14 pp, ELO −230

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.68). 0.01 below the level 8 average (0.72).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −86 ELO
22 matches · 41% win rate

schelesk1 loses the most ELO on Mirage: −86 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.26 · Ancient

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
51% better than 54%
0.77 better than 70%
80.7 better than 54%
1.12 better than 83%
57% of 114 duels better than 85%
26% of 50 situations better than 22%
Ancient29
48% better than 37%
0.71 better than 40%
77.6 better than 36%
1.05 better than 68%
56% of 93 duels better than 80%
17% of 12 situations better than 7%
Mirage22
41% better than 19%
0.63 better than 8%
70.7 better than 9%
1.08-
42% of 64 duels better than 9%
26% of 23 situations better than 20%
Inferno14
36% -
0.63 -
71.9 -
0.95-
42% of 31 duels -
50% of 6 situations -
Anubis7
71% -
0.65 -
72.8 -
0.96-
57% of 23 duels -
50% of 4 situations -
Nuke6
50% -
0.79 -
78.3 -
1.19-
20% of 20 duels -
25% of 8 situations -
Cache5
20% -
0.68 -
73.0 -
1.00-
64% of 11 duels -
100% of 3 situations -
Vertigo4
75% -
0.73 -
81.9 -
1.06-
50% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How schelesk1 plays

Across 134 matches schelesk1 averages K/R 0.71 and ADR 76.7; the rating across the 100 rated matches is 1.06. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 15.7 kills per match with 41% headshots. The strongest map is Dust 2 with a 51% win rate in 43 matches. In 39 of 100 matches the rating was 1.10 or higher (39%), in 37 it was below 0.90. In 104 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. schelesk1 loses the most ELO on Mirage (−86 ELO, win rate 41%). Things go best in match 1 of the day (+228 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +228 ELO. Improved over the last three months: ADR +4.7. Got weaker: Headshots −8 pp, Win rate −14 pp, ELO −230. Unchanged in recent months: K/R at 0.71. Last 30 days: 8 matches, win rate 25%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.