sayz_fn_
How does sayz_fn_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Averagesayz_fn_ gets the first kill in 8 of 100 rounds. 2 percentage points below the level 8 average (10%).
Clutch
AverageAverages 2.2 kills per match as the last one alive. 0.6 above the level 8 average (1.6).
Weapons and aim
Average41 of 100 kills by sayz_fn_ are headshots. 6 percentage points below the level 8 average (47%).
Impact
AverageAverages 2.4 round MVPs per match. 0.2 above the level 8 average (2.2).
Utility and deaths
AverageAverages 0.12 enemies flashed per round (12 per 100 rounds). 0.16 below the level 8 average (0.28).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.77). 0.03 above the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11.
Damage per round (ADR)
Best month: August 2026 with 85.1. Last 3 months: 82.4 (at the start 82.3). 3.1 above the level 8 average (79.3).
Share of headshot kills
Best month: October 2026 with 45%. Last 3 months: 41% (at the start 40%). 6 percentage points below the level 8 average (47%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 50% (at the start 48%). On par with the level 8 average (50%).
Best month: October 2026 with 1,768. Last 3 months: 1,706 (at the start 1,520).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 413 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sayz_fn_ loses the most ELO on Dust 2: −390 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Recorded match no. 250 · Inferno
- Highest rating in a match: 2.15 · Dust 2
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 413 matchesCompared with players on the same level who have at least 15 matches on the map.
How sayz_fn_ plays
Across 413 matches sayz_fn_ averages K/R 0.76 and ADR 82.4; the rating across the 236 rated matches is 1.05. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 16% of level 8 players. Averages 16.8 kills per match with 41% headshots. The strongest map is Nuke with a 63% win rate in 84 matches. In 99 of 236 matches the rating was 1.10 or higher (42%), in 86 it was below 0.90. In 236 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: August 2026 at 1.11. sayz_fn_ loses the most ELO on Dust 2 (−390 ELO, win rate 39%). Things go best on Nuke (+657 ELO, win rate 63%). Match no. 3 of the day goes best: 54% win rate, +173 ELO. Improved over the last three months: ELO +186. Unchanged in recent months: K/R at 0.75, ADR at 82.4, Headshots at 41%, Win rate at 50%. Last 30 days: 96 matches, win rate 49%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.