sashimibae

Bulgaria
Streamer

1,500 followers 5 streams in 30 days 18 avg. viewers last live on Oct 13, 2026

135 matches tracked
ELO ▼ 26
980
30-day peak: 1,027
Rank EU
#1,217,515
Bulgaria #5,325 in Bulgaria

How does sashimibae play?

Rating 1.00 (from 22 matches) K/R 0.59 ADR 66.5 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 22 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 27% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (18 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 7% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 40% no comparison
Clutch 1v2 won 6% no comparison
Clutch kills per match 1.9 no comparison

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (43%).

Headshot rate 53%+10 pp · Ø 43% better than 93%
AWP share of kills 3% no comparison
K/D 0.82−0.12 · Ø 0.94 better than 10%
Pistol kills per match 2.1
Knife kills 1 in 135 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 13.5% no comparison
3K rounds 3.4% no comparison
MVPs per match 1.8−0.3 · Ø 2.1 better than 25%
4Ks and aces 3x 4K, 0 aces in 18 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 28% no comparison
Utility damage per round 3.4 no comparison
Enemies flashed per round 0.14 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 4 average
Whether sashimibae is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 113 before.

Kills per round (K/R)

0.54
AprMayJunJulAugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −191 ELO
29 matches · 34% win rate
On Inferno −118 ELO
24 matches · 38% win rate
On Mondays −217 ELO, win rate 36%

sashimibae loses the most ELO from match 5 of the day: −191 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Highest rating in a match: 1.44 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
51% better than 58%
0.63 better than 20%
69.6 better than 16%
1.07-
52% of 23 duels better than 73%
50% of 4 situations better than 82%
Dust 231
55% better than 75%
0.59 better than 7%
64.7 better than 4%
1.02-
59% of 17 duels better than 93%
60% of 5 situations better than 94%
Inferno24
38% better than 15%
0.51 better than 2%
59.1 better than 2%
0.71-
60% of 5 duels better than 94%
-
Ancient13
46% -
0.69 -
76.1 -
1.02-
60% of 20 duels -
25% of 4 situations -
Anubis11
73% -
0.51 -
62.7 -
0.96-
25% of 4 duels -
-
Cache9
44% -
0.64 -
68.9 -
1.05-
60% of 5 duels -
33% of 3 situations -
Nuke3
33% -
0.56 -
63.8 -
-
-
-
Overpass3
33% -
0.64 -
69.8 -
0.95-
100% of 1 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sashimibae plays

Across 135 matches sashimibae averages K/R 0.59 and ADR 66.5; the rating across the 22 rated matches is 1.00. Biggest strength: Headshot rate at 53%, better than 93% of level 4 players. Most room to improve: Damage per round (ADR) at 66.5, better than only 4% of level 4 players. Averages 13.5 kills per match with 53% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 8 of 22 matches the rating was 1.10 or higher (36%), in 10 it was below 0.90. In 18 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. sashimibae loses the most ELO from match 5 of the day (−191 ELO, win rate 34%). Things go best in match 1 of the day (+216 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +216 ELO. Last 30 days: 6 matches, win rate 17%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.