saschaCS2

Germany
Streamer

262 followers 9 streams in 30 days 3 avg. viewers last live on Nov 4, 2026

444 matches tracked 111 matches in 30 days
ELO ▼ 36
2,525
30-day peak: 2,716
Rank NA ▲ 508 places
#1,513
Germany #1,266 in Germany
30 days · prev. #2,021 · best #726

How does saschaCS2 play?

Rating 1.10 (from 292 matches) K/R 0.76 ADR 78.9 from 444 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 292 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (51%).

Headshot rate 39%−12 pp · Ø 51% better than 3%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.09+0.04 · Ø 1.05 better than 61%
Pistol kills per match 3.0
Knife kills 4 in 444 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.9%+0.3 pp · Ø 13.6% better than 55%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 62%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 63x 4K, 4 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 84%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 20%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 82%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +4.9
= Stayed the same
Headshots at 39%
▼ Got worse
Rating −0.19, Win rate −3 pp, ELO −72

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.93. Last 3 months: 0.77 (at the start 0.73). Just above the average (0.75).

Patterns

From the last 444 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −170 ELO
67 matches · 46% win rate
On Mirage −83 ELO
124 matches · 50% win rate
Between 18:00 and 24:00 −191 ELO, win rate 45%
On Saturdays −169 ELO, win rate 46%

saschaCS2 loses the most ELO on Dust 2: −170 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 55 · Dust 2
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.21 · Anubis
  4. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 444 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
50% better than 39%
0.78 better than 65%
79.5 better than 40%
1.11 better than 71%
57% of 395 duels better than 80%
34% of 50 situations better than 38%
Anubis98
63% better than 81%
0.83 better than 83%
85.1 better than 68%
1.17 better than 84%
66% of 386 duels better than 98%
35% of 49 situations better than 41%
Ancient70
57% better than 60%
0.75 better than 48%
78.3 better than 29%
1.07 better than 56%
54% of 153 duels better than 59%
52% of 29 situations better than 84%
Dust 267
46% better than 26%
0.70 better than 27%
74.3 better than 16%
1.06 right on the average
57% of 113 duels better than 78%
43% of 14 situations better than 65%
Nuke30
57% better than 57%
0.78 better than 61%
79.3 better than 34%
1.05 right on the average
60% of 77 duels better than 87%
67% of 6 situations better than 96%
Inferno27
48% better than 24%
0.71 better than 26%
71.5 better than 5%
1.02-
62% of 63 duels better than 88%
0% of 5 situations better than 2%
Cache17
29% -
0.68 -
74.2 -
0.94-
49% of 80 duels -
17% of 6 situations -
Overpass8
25% -
0.61 -
70.5 -
-
-
-
Vertigo3
67% -
0.94 -
91.2 -
1.30-
71% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How saschaCS2 plays

Across 444 matches saschaCS2 averages K/R 0.76 and ADR 78.9; the rating across the 292 rated matches is 1.10. Biggest strength: Opening duels won at 60%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 39% headshots. The strongest map is Anubis with a 63% win rate in 98 matches. In 133 of 292 matches the rating was 1.10 or higher (46%), in 97 it was below 0.90. In 267 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: July 2026 at 1.34. saschaCS2 loses the most ELO on Dust 2 (−170 ELO, win rate 46%). Things go best on Anubis (+386 ELO, win rate 63%). From match no. 5 of the day on, things go best: 58% win rate, +327 ELO. Improved over the last three months: K/R +0.04, ADR +4.9. Got weaker: Rating −0.19, Win rate −3 pp, ELO −72. Unchanged in recent months: Headshots at 39%. Last 30 days: 111 matches, win rate 51%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.