Samugrimm

Germany

203 followers 3 streams in 30 days 3 avg. viewers last live on Oct 26, 2026

124 matches tracked 36 matches in 30 days
ELO ▼ 221
2,011
30-day peak: 2,262
Rank EU
#246,500
Germany #6,812 in Germany

How does Samugrimm play?

Rating 1.11 (from 99 matches) K/R 0.80 ADR 87.7 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 99 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

40% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 40%+18 pp · Ø 22% better than 99%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 3.2
Knife kills 3 in 124 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 88%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 27x 4K, 6 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 25%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Samugrimm is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.87.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
37 matches · 43% win rate

Samugrimm loses the most ELO on Mirage: −59 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Reached level 10 · Inferno
  3. Highest rating in a match: 2.59 · Anubis
  4. Most kills in a match: 36 · Mirage
  5. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
51% better than 51%
0.77 better than 64%
85.3 better than 70%
1.05 better than 55%
47% of 149 duels better than 26%
31% of 13 situations better than 30%
Mirage37
43% better than 21%
0.79 better than 73%
90.5 better than 88%
1.08 better than 67%
46% of 134 duels better than 22%
44% of 16 situations better than 67%
Anubis20
60% better than 79%
0.87 better than 93%
88.0 better than 82%
1.22 better than 93%
50% of 78 duels better than 44%
53% of 15 situations better than 85%
Inferno12
58% -
0.81 -
85.5 -
1.16-
44% of 39 duels -
33% of 3 situations -
Cache8
88% -
0.95 -
97.7 -
1.37-
79% of 19 duels -
20% of 5 situations -
Ancient6
33% -
0.70 -
78.6 -
1.02-
54% of 26 duels -
0% of 3 situations -
Nuke3
67% -
0.81 -
86.7 -
1.02-
64% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Samugrimm plays

Across 124 matches Samugrimm averages K/R 0.80 and ADR 87.7; the rating across the 99 rated matches is 1.11. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 61% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 45 of 99 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 99 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: August 2026 at 1.18. Samugrimm loses the most ELO on Mirage (−59 ELO, win rate 43%). Things go best on Anubis (+51 ELO, win rate 60%). Last 30 days: 36 matches, win rate 36%, net ELO −196.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.