s3nzatiecs

Romania
Moderator Streamer Player Viewer
199 matches tracked 30 matches in 30 days
ELO ▼ 77
2,022
30-day peak: 2,250
Rank EU
#242,175
Romania #3,060 in Romania

How does s3nzatiecs play?

Rating 1.10 (from 113 matches) K/R 0.80 ADR 82.0 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 113 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 27% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.07+0.04 · Ø 1.03 better than 66%
Pistol kills per match 3.3
Knife kills 1 in 199 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 17x 4K, 2 aces in 80 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (4.3).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 1.3−3.0 · Ø 4.3 better than 1%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 8%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.05, Win rate +4 pp
= Stayed the same
ADR at 84.2, ELO at 2,022
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOctNov

Best month: November 2026 with 0.91. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −255 ELO
28 matches · 32% win rate
On Dust 2 −182 ELO
58 matches · 48% win rate
Between 18:00 and 24:00 −193 ELO, win rate 35%
On Mondays −141 ELO, win rate 33%

s3nzatiecs loses the most ELO in match 3 of the day: −255 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 47 · Inferno
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
48% better than 39%
0.76 better than 62%
80.1 better than 49%
1.06 better than 60%
49% of 133 duels better than 39%
48% of 21 situations better than 77%
Mirage50
52% better than 55%
0.83 better than 85%
84.9 better than 71%
1.14 better than 82%
50% of 116 duels better than 43%
42% of 19 situations better than 61%
Ancient30
43% better than 21%
0.76 better than 58%
79.6 better than 42%
1.11-
48% of 33 duels better than 30%
67% of 6 situations better than 97%
Anubis25
44% better than 26%
0.81 better than 81%
82.6 better than 61%
1.05-
63% of 38 duels better than 96%
20% of 5 situations better than 11%
Inferno20
55% better than 53%
0.87 better than 92%
86.3 better than 73%
1.21-
65% of 43 duels better than 96%
25% of 4 situations better than 18%
Nuke7
71% -
0.78 -
78.1 -
1.16-
56% of 16 duels -
50% of 2 situations -
Cache6
33% -
0.80 -
82.5 -
1.12-
50% of 28 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s3nzatiecs plays

Across 199 matches s3nzatiecs averages K/R 0.80 and ADR 82.0; the rating across the 113 rated matches is 1.10. Biggest strength: 3K rounds at 4.8%, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.3, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 51% headshots. The strongest map is Inferno with a 55% win rate in 20 matches. In 56 of 113 matches the rating was 1.10 or higher (50%), in 32 it was below 0.90. In 80 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: June 2026 at 1.30. s3nzatiecs loses the most ELO in match 3 of the day (−255 ELO, win rate 32%). Things go best in match 1 of the day (+307 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +307 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +4 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 84.2, ELO at 2,022. Last 30 days: 30 matches, win rate 47%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.