s1kowitzcs

USA
Player

4 followers 6 streams in 30 days 1 avg. viewers last live on Nov 5, 2026

On FACEIT since 2025 206 matches tracked 64 matches in 30 days

How does s1kowitzcs play?

Rating 0.99 K/R 0.71 ADR 78.3 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 206 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 5 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Level 5

Compared with 783 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 70%
Opening duels won 58%+9 pp · Ø 49% better than 97%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 29%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 34%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 78%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so well above the average (44%).

Headshot rate 50%+6 pp · Ø 44% better than 82%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.99+0.02 · Ø 0.97 better than 67%
Pistol kills per match 2.1
Knife kills 2 in 206 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.7%).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 72%
3K rounds 4.9%+1.2 pp · Ø 3.7% better than 92%
MVPs per match 2.0−0.2 · Ø 2.2 better than 40%
4Ks and aces 13x 4K, 0 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (3.9).

Utility hit rate 31%−4 pp · Ø 35% better than 30%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 79%
Enemies flashed per round 0.31+0.07 · Ø 0.24 better than 68%
Deaths per round 71%−2 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04, Rating +0.14, Headshots +5 pp, Win rate +17 pp, ELO +322
= Stayed the same
ADR at 85.2
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Apr 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.71).

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −73 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 −357 ELO, win rate 27%
On Tuesdays −221 ELO, win rate 38%

s1kowitzcs loses the most ELO on Inferno: −73 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.41 · Inferno
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
52% better than 60%
0.71 right on the average
78.5 better than 53%
0.95 better than 42%
52% of 292 duels better than 67%
25% of 36 situations better than 19%
Dust 254
52% better than 59%
0.71 better than 56%
77.3 better than 47%
1.04 better than 75%
48% of 214 duels better than 46%
35% of 31 situations better than 46%
Inferno27
41% better than 23%
0.71 better than 60%
83.1 better than 73%
0.98 better than 52%
46% of 125 duels better than 31%
57% of 14 situations better than 91%
Ancient19
58% better than 77%
0.67 better than 33%
78.4 better than 48%
0.90 better than 27%
54% of 127 duels better than 79%
70% of 10 situations better than 98%
Nuke18
28% better than 3%
0.73 better than 58%
77.7 better than 51%
1.04 better than 69%
49% of 76 duels better than 43%
25% of 12 situations better than 20%
Anubis15
60% better than 81%
0.73 better than 64%
78.1 better than 50%
1.09 better than 86%
65% of 46 duels better than 98%
31% of 16 situations better than 32%
Overpass8
50% -
0.68 -
71.4 -
0.93-
40% of 43 duels -
33% of 6 situations -
Train5
80% -
0.76 -
73.3 -
1.14-
40% of 10 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1kowitzcs plays

Across 206 matches s1kowitzcs averages K/R 0.71, ADR 78.3 and a rating of 0.99. Biggest strength: Opening duels won at 58%, better than 97% of level 5 players. Averages 15.6 kills per match with 50% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 70 of 206 matches the rating was 1.10 or higher (34%), in 86 it was below 0.90. In 64 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. s1kowitzcs loses the most ELO on Inferno (−73 ELO, win rate 41%). Things go best in match 3 of the day (+145 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +145 ELO. Improved over the last three months: K/R +0.04, Rating +0.14, Headshots +5 pp, Win rate +17 pp, ELO +322. Unchanged in recent months: ADR at 85.2. Last 30 days: 64 matches, win rate 55%, net ELO +215.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.