S1ggel

Russia
Streamer Player
91 matches tracked Follow on Twitch

How does S1ggel play?

Rating 1.05 (from 11 matches) K/R 0.78 ADR 84.0 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with at least a normal rating (0.90 and up). 91%
Rating spread from 11 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 9% normal 0.90 to 1.09 64% weak 0.75 to 0.89 0% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3.0 pp better than 91%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 65%+26 pp better than 99%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−10 pp better than 7%
AWP share of kills 38%+27 pp better than 99%
K/D 1.06+0.03 better than 59%
Pistol kills per match 2.9
Knife kills 3 in 91 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 5.4%+1.3 pp better than 89%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 11x 4K, 0 aces in 27 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 2.1−2.0 better than 5%
Enemies flashed per round 0.33+0.03 better than 61%
Rounds with a death 74%+3.0 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +15 pp, ELO +637
= Stayed the same
K/R at 0.80, ADR at 83.8
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.80 (at the start 0.77).

Patterns

From the last 91 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −6 ELO
26 matches · 54% wins

S1ggel loses the most ELO on Mirage: −6 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.47 · Dust 2
  2. Most kills in a match: 36 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
56% better than 64%
0.80 better than 77%
84.1 better than 68%
1.15–
54% of 115 duels better than 65%
73% of 11 situations better than 99%
Mirage26
54% better than 58%
0.81 better than 78%
84.1 better than 66%
0.82–
53% of 51 duels better than 58%
50% of 10 situations better than 83%
Nuke14
64% –
0.76 –
82.4 –
-
43% of 7 duels –
100% of 2 situations –
Anubis10
60% –
0.77 –
83.2 –
1.12–
54% of 39 duels –
100% of 4 situations –
Ancient5
40% –
0.69 –
80.8 –
-
50% of 4 duels –
33% of 3 situations –
Inferno5
40% –
0.59 –
81.2 –
-
18% of 11 duels –
-
Overpass3
67% –
0.95 –
99.5 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How S1ggel plays

Across 91 matches S1ggel averages K/R 0.78 and ADR 84.0; the rating across the 11 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 65%. That is better than 99% of players on level 10. Most room to improve: Utility damage per round at 2.1. That is better than only 5% of players on level 10. On average 17.5 kills per match, 41% of them headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 3 of 11 matches the rating was 1.10 or higher (27%), in 1 it was below 0.90. In 27 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. S1ggel loses the most ELO on Mirage (−6 ELO, win rate 54%). Things go best in match 1 of the day (+83 ELO, win rate 67%). Improved over the last three months: Win rate +15 pp, ELO +637. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.80, ADR at 83.8.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.