rubendias33

Portugal
Streamer

24 followers 3 streams in 30 days 1 avg. viewers last live on Nov 11, 2026

467 matches tracked 110 matches in 30 days
ELO ▼ 57
1,731
30-day peak: 1,888
Rank EU
#437,657
Portugal #7,117 in Portugal

How does rubendias33 play?

Rating 1.07 (from 431 matches) K/R 0.76 ADR 81.4 from 467 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 431 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 17%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (355 matches).

Level 8

Compared with 1,613 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

39% of 1v1s won and so right on the average (39%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.01).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.07+0.06 · Ø 1.01 better than 75%
Pistol kills per match 2.4
Knife kills 3 in 467 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 73%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 70%
MVPs per match 2.5+0.2 · Ø 2.3 better than 78%
4Ks and aces 59x 4K, 11 aces in 355 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 39%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 47%
Deaths per round 71%−1 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +83
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 81.9, Headshots at 47%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.77 (at the start 0.75). Slightly above the average (0.73).

Patterns

From the last 467 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −400 ELO
74 matches · 39% win rate
In match 4 of the day −344 ELO
55 matches · 38% win rate
On Tuesdays −377 ELO, win rate 32%

rubendias33 loses the most ELO on Dust 2: −400 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Mirage
  2. Most kills in a match: 42 · Ancient
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 467 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
50% right on the average
0.76 better than 67%
81.5 better than 60%
1.09 better than 77%
56% of 660 duels better than 80%
34% of 73 situations better than 41%
Dust 274
39% better than 12%
0.73 right on the average
78.3 better than 41%
1.04 better than 61%
50% of 287 duels better than 46%
31% of 35 situations better than 32%
Inferno64
56% better than 64%
0.80 better than 85%
83.7 better than 69%
1.13 better than 85%
57% of 205 duels better than 82%
46% of 48 situations better than 68%
Ancient59
44% better than 24%
0.74 better than 58%
80.1 better than 51%
1.02 better than 58%
51% of 236 duels better than 53%
42% of 36 situations better than 65%
Cache53
58% -
0.78 -
84.4 -
1.06-
55% of 211 duels -
38% of 29 situations -
Anubis49
47% better than 37%
0.74 better than 56%
82.6 better than 65%
1.04 better than 63%
49% of 198 duels better than 42%
47% of 34 situations better than 72%
Nuke10
50% -
0.78 -
78.2 -
1.14-
42% of 31 duels -
67% of 3 situations -
Overpass3
33% -
0.58 -
69.7 -
0.90-
67% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How rubendias33 plays

Across 467 matches rubendias33 averages K/R 0.76 and ADR 81.4; the rating across the 431 rated matches is 1.07. Biggest strength: Opening duels won at 54%, better than 78% of level 8 players. Averages 17.1 kills per match with 46% headshots. The strongest map is Cache with a 58% win rate in 53 matches. In 194 of 431 matches the rating was 1.10 or higher (45%), in 133 it was below 0.90. In 355 matches with detailed stats: 59 4Ks and 11 aces. Best month by rating: September 2026 at 1.09. rubendias33 loses the most ELO on Dust 2 (−400 ELO, win rate 39%). Things go best in match 1 of the day (+559 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +559 ELO. Improved over the last three months: ELO +83. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 81.9, Headshots at 47%, Win rate at 50%. Last 30 days: 110 matches, win rate 48%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.