RRody_2

Russia
Streamer

1 follower 2 streams in 30 days 1 avg. viewers last live on Oct 26, 2026

293 matches tracked 34 matches in 30 days

How does RRody_2 play?

Rating 0.92 (from 274 matches) K/R 0.67 ADR 76.4 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 274 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

2,500-2,749 ELO

Compared with 2,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 44%−8 pp · Ø 52% better than 4%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 76%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.89−0.15 · Ø 1.04 better than 4%
Pistol kills per match 2.6
Knife kills 1 in 293 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.5%).

2K rounds 12.1%−1.4 pp · Ø 13.5% better than 13%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 21x 4K, 5 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 8%
Deaths per round 76%+4 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +14 pp, ELO +701
= Stayed the same
K/R at 0.67, Rating at 0.92, ADR at 75.8
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: June 2026 with 0.72. Last 3 months: 0.67 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −372 ELO
65 matches · 48% win rate
In match 3 of the day −44 ELO
47 matches · 40% win rate
Between 18:00 and 24:00 −113 ELO, win rate 46%
On Saturdays +4 ELO, win rate 39%

RRody_2 loses the most ELO on Mirage: −372 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.20 · Anubis
  3. Most kills in a match: 34 · Anubis
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 283
49% better than 35%
0.65 better than 10%
73.2 better than 12%
0.90 better than 7%
41% of 360 duels better than 5%
50% of 30 situations better than 80%
Mirage65
48% better than 33%
0.63 better than 6%
74.8 better than 18%
0.85 better than 3%
41% of 296 duels better than 5%
44% of 16 situations better than 68%
Ancient57
51% better than 42%
0.70 better than 22%
79.1 better than 31%
0.96 better than 20%
49% of 261 duels better than 31%
32% of 22 situations better than 33%
Anubis51
57% better than 61%
0.74 better than 44%
80.7 better than 42%
0.99 better than 28%
49% of 277 duels better than 31%
33% of 30 situations better than 38%
Inferno25
56% better than 47%
0.68 better than 13%
77.3 better than 19%
0.94 better than 9%
48% of 119 duels better than 16%
43% of 7 situations better than 54%
Nuke9
67% -
0.63 -
70.7 -
0.99-
41% of 34 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RRody_2 plays

Across 293 matches RRody_2 averages K/R 0.67 and ADR 76.4; the rating across the 274 rated matches is 0.92. Biggest strength: Headshot rate at 55%, better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: K/D at 0.89, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 55% headshots. The strongest map is Anubis with a 57% win rate in 51 matches. In 79 of 274 matches the rating was 1.10 or higher (29%), in 141 it was below 0.90. In 213 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: June 2026 at 1.12. RRody_2 loses the most ELO on Mirage (−372 ELO, win rate 48%). Things go best on Anubis (+173 ELO, win rate 57%). Match no. 2 of the day goes best: 67% win rate, +162 ELO. Improved over the last three months: Win rate +14 pp, ELO +701. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.92, ADR at 75.8. Last 30 days: 34 matches, win rate 59%, net ELO +154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.