rosaacs

rosaacs

USA
Streamer

20 followers 25 streams in 30 days 2 avg. viewers last live on Oct 16, 2026

814 matches tracked 217 matches in 30 days
ELO ▲ 56
2,854
30-day peak: 3,335
Rank NA ▲ 122 places
#432
US #232 in US
30 days · prev. #554 · best #364

How does rosaacs play?

Rating 1.10 K/R 0.79 ADR 84.5 from 814 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 814 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (522 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (40%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 34%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (52%).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.8
Knife kills 6 in 814 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 73%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 61%
4Ks and aces 120x 4K, 15 aces in 522 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 33%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, Rating at 1.11, ADR at 84.9, Headshots at 49%, Win rate at 50%
▼ Got worse
ELO −126

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 814 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −787 ELO
242 matches · 43% win rate
On Cache −301 ELO
47 matches · 38% win rate
On Saturdays −378 ELO, win rate 42%

rosaacs loses the most ELO on Mirage: −787 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Anubis
  2. Recorded match no. 500 · Mirage
  3. Most kills in a match: 44 · Anubis
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 814 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage242
43% better than 13%
0.77 better than 57%
82.8 better than 54%
1.06 right on the average
52% of 1,125 duels right on the average
36% of 123 situations better than 42%
Dust 2169
53% right on the average
0.82 better than 79%
84.9 better than 66%
1.16 better than 79%
53% of 769 duels better than 56%
31% of 83 situations better than 30%
Ancient132
59% better than 68%
0.77 better than 57%
84.0 better than 59%
1.04 better than 46%
53% of 623 duels better than 54%
45% of 83 situations better than 69%
Anubis122
53% right on the average
0.86 better than 90%
90.2 better than 88%
1.20 better than 88%
56% of 616 duels better than 71%
33% of 75 situations better than 37%
Inferno54
48% better than 20%
0.75 better than 36%
82.0 better than 37%
1.05 better than 30%
55% of 260 duels right on the average
41% of 27 situations better than 56%
Cache47
38% better than 6%
0.79 better than 52%
88.2 better than 64%
1.09 better than 43%
53% of 226 duels better than 41%
31% of 35 situations better than 30%
Nuke45
44% better than 14%
0.75 better than 41%
79.0 better than 31%
1.07 better than 47%
55% of 178 duels better than 62%
48% of 31 situations better than 69%

Compared with players on the same level who have at least 15 matches on the map.

How rosaacs plays

Across 814 matches rosaacs averages K/R 0.79, ADR 84.5 and a rating of 1.10. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 49% headshots. The strongest map is Ancient with a 59% win rate in 132 matches. In 401 of 814 matches the rating was 1.10 or higher (49%), in 239 it was below 0.90. In 522 matches with detailed stats: 120 4Ks and 15 aces. Best month by rating: September 2026 at 1.15. rosaacs loses the most ELO on Mirage (−787 ELO, win rate 43%). Things go best on Ancient (+497 ELO, win rate 59%). Got weaker: ELO −126. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 84.9, Headshots at 49%, Win rate at 50%. Last 30 days: 217 matches, win rate 50%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.