Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Roksana__

Poland
Player
395 matches tracked 75 matches in 30 days
ELO ▼ 117
1,699
30-day peak: 1,990
Rank EU
#465,302
Poland #28,982 in Poland

How does Roksana__ play?

Rating 0.89 K/R 0.64 ADR 70.1 from 395 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 395 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 23% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (344 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 19%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.01).

Headshot rate 54%+6 pp · Ø 48% better than 85%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.89−0.12 · Ø 1.01 better than 11%
Pistol kills per match 2.4
Knife kills 1 in 395 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (3.9%).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 10%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 8%
MVPs per match 1.9−0.4 · Ø 2.3 better than 14%
4Ks and aces 30x 4K, 5 aces in 344 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 66%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 42%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp, ELO +71
= Stayed the same
K/R at 0.63, Rating at 0.89, ADR at 69.6, Win rate at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: November 2026 with 0.67. Last 3 months: 0.63 (at the start 0.64). Clearly below the average (0.73).

Patterns

From the last 395 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −237 ELO
47 matches · 38% win rate
On Cache −197 ELO
54 matches · 48% win rate
On Mondays −174 ELO, win rate 41%

Roksana__ loses the most ELO in match 4 of the day: −237 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Cache
  2. Highest rating in a match: 2.10 · Mirage
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 395 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
48% better than 40%
0.62 better than 6%
67.8 better than 3%
0.87 better than 7%
45% of 455 duels better than 20%
40% of 103 situations better than 56%
Ancient86
48% better than 45%
0.64 better than 11%
70.9 better than 9%
0.89 better than 13%
46% of 365 duels better than 26%
36% of 69 situations better than 42%
Nuke57
58% better than 59%
0.63 better than 7%
69.8 better than 8%
0.89 better than 10%
46% of 209 duels better than 22%
38% of 50 situations right on the average
Cache54
48% better than 33%
0.65 better than 15%
70.7 better than 11%
0.90 better than 13%
48% of 176 duels better than 32%
28% of 47 situations better than 25%
Anubis43
51% better than 50%
0.67 better than 22%
73.7 better than 16%
0.95 better than 28%
52% of 153 duels better than 57%
50% of 28 situations better than 79%
Dust 210
40% -
0.62 -
71.6 -
0.85-
39% of 46 duels -
67% of 6 situations -
Inferno9
44% -
0.69 -
78.3 -
0.97-
50% of 26 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Roksana__ plays

Across 395 matches Roksana__ averages K/R 0.64, ADR 70.1 and a rating of 0.89. Biggest strength: Headshot rate at 54%, better than 85% of level 8 players. Most room to improve: Damage per round (ADR) at 70.1, better than only 5% of level 8 players. Averages 14.2 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 57 matches. In 75 of 395 matches the rating was 1.10 or higher (19%), in 210 it was below 0.90. In 344 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: November 2026 at 0.94. Roksana__ loses the most ELO in match 4 of the day (−237 ELO, win rate 38%). Things go best in match 2 of the day (+398 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +398 ELO. Improved over the last three months: Headshots +3 pp, ELO +71. Unchanged in recent months: K/R at 0.63, Rating at 0.89, ADR at 69.6, Win rate at 49%. Last 30 days: 75 matches, win rate 45%, net ELO −141.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.