Roksana__
How does Roksana__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (344 matches).
Compared with 1,671 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.01).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.67. Last 3 months: 0.63 (at the start 0.64). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 0.94. Last 3 months unchanged at 0.89. Well below the average (1.01).
Damage per round (ADR)
Best month: November 2026 with 73.1. Last 3 months: 69.6 (at the start 71.2). Well below the average (80.0).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 55% (at the start 52%). Well above the average (48%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 49% (at the start 50%). Just below the average (50%).
Best month: November 2026 with 1,990. Last 3 months: 1,699 (at the start 1,628).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: November 2026 with 43%.
Patterns
From the last 395 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Roksana__ loses the most ELO in match 4 of the day: −237 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Cache
- Highest rating in a match: 2.10 · Mirage
- Recorded match no. 250 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 395 matchesCompared with players on the same level who have at least 15 matches on the map.
How Roksana__ plays
Across 395 matches Roksana__ averages K/R 0.64, ADR 70.1 and a rating of 0.89. Biggest strength: Headshot rate at 54%, better than 85% of level 8 players. Most room to improve: Damage per round (ADR) at 70.1, better than only 5% of level 8 players. Averages 14.2 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 57 matches. In 75 of 395 matches the rating was 1.10 or higher (19%), in 210 it was below 0.90. In 344 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: November 2026 at 0.94. Roksana__ loses the most ELO in match 4 of the day (−237 ELO, win rate 38%). Things go best in match 2 of the day (+398 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +398 ELO. Improved over the last three months: Headshots +3 pp, ELO +71. Unchanged in recent months: K/R at 0.63, Rating at 0.89, ADR at 69.6, Win rate at 49%. Last 30 days: 75 matches, win rate 45%, net ELO −141.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.