Name history of robi_0i7
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does robi_0i7 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.71. Last 3 months unchanged at 0.69.
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 0.99 (at the start 1.05).
Damage per round (ADR)
Best month: August 2026 with 80.1. Last 3 months: 77.5 (at the start 75.8).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months unchanged at 44%.
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 51% (at the start 49%).
Best month: October 2026 with 1,817. Last 3 months: 1,713 (at the start 1,583).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 204 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
robi_0i7 loses the most ELO in match 1 of the day: −178 ELO, 43% wins
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 40 · Anubis
- Recorded match no. 100 · Ancient
- Highest rating in a match: 2.31 · Anubis
Maps in detail
from the last 204 matchesCompared with players on the same level who have at least 15 matches on the map.
How robi_0i7 plays
Across 204 matches robi_0i7 averages K/R 0.69 and ADR 76.5; the rating across the 163 rated matches is 1.02. Biggest strength: Rounds with a death at 66%. That is better than 97% of players on level 8. Most room to improve: Rounds with 3K at 3.3%. That is better than only 20% of players on level 8. On average 14.9 kills per match, 44% of them headshots. The strongest map is Anubis with a 57% win rate in 60 matches. In 55 of 163 matches the rating was 1.10 or higher (34%), in 64 it was below 0.90. In 86 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: June 2026 at 1.08. robi_0i7 loses the most ELO in match 1 of the day (−178 ELO, win rate 43%). Things go best in match 3 of the day (+422 ELO, win rate 68%). Improved over the last three months: ELO +130. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.69, ADR at 77.5, Headshots at 44%, Win rate at 51%. Last 30 days: 62 matches, win rate 52%, ELO balance +78.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.