robak24

robak24

Poland
Streamer Player

595 followers 11 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

39 matches tracked 16 matches in 30 days
ELO ▼ 19
1,040
30-day peak: 1,070
Rank EU
#1,152,248
PL #93,763 in PL

How does robak24 play?

Rating 1.15 K/R 0.86 ADR 92.8 from 39 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.54 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 39 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average. More damage per round than the level 4 average.
Multi-killsEntryDamage
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (9%).

Rounds with first kill 16%+7 pp · Ø 9% better than 99%
Opening duels won 56%+7 pp · Ø 49% better than 96%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 33%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 87%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 92%

Weapons and aim

Strength
Where do the kills come from?

57% headshots and so well above the average (43%).

Headshot rate 57%+14 pp · Ø 43% better than 98%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.09+0.15 · Ø 0.94 better than 94%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (12.5%).

2K rounds 17.2%+4.7 pp · Ø 12.5% better than 99%
3K rounds 5.6%+2.1 pp · Ø 3.5% better than 99%
MVPs per match 2.6+0.5 · Ø 2.1 better than 97%
4Ks and aces 14x 4K, 2 aces in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 8.2+4.3 · Ø 3.9 better than 98%
Enemies flashed per round 0.66+0.43 · Ø 0.23 better than 98%
Deaths per round 79%+6 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 4 average
Whether robak24 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 29 matches from the last 3 months and 10 before.

Kills per round (K/R)

1.05
JulAugSepOct

Best month: October 2026 with 1.05.

Patterns

Soon this shows where robak24 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.88 · Nuke
  2. Most kills in a match: 33 · Ancient

Maps in detail

from the last 39 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
33% -
0.79 -
87.6 -
1.09-
45% of 55 duels -
38% of 8 situations -
Dust 29
33% -
0.77 -
86.2 -
1.02-
53% of 59 duels -
40% of 5 situations -
Ancient7
29% -
0.89 -
95.4 -
1.16-
50% of 38 duels -
25% of 8 situations -
Nuke5
80% -
1.11 -
112.8 -
1.56-
60% of 30 duels -
100% of 1 situations -
Anubis4
0% -
0.78 -
88.3 -
0.96-
55% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How robak24 plays

Across 39 matches robak24 averages K/R 0.86, ADR 92.8 and a rating of 1.15. Biggest strength: Rating at 1.15, better than 99% of level 4 players. Most room to improve: Deaths per round at 79%, better than only 7% of level 4 players. Averages 18.4 kills per match with 57% headshots. In 18 of 39 matches the rating was 1.10 or higher (46%), in 12 it was below 0.90. In 29 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.44. Last 30 days: 16 matches, win rate 44%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.