ro_w0lf
Name history of ro_w0lf
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ro_w0lf play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (486 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average37% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).
Utility and deaths
AverageDied in 73% of rounds and so slightly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: November 2026 with 0.83. Last 3 months: 0.77 (at the start 0.71). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.13. Last 3 months: 1.06 (at the start 0.93). Slightly above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 87.2. Last 3 months: 82.4 (at the start 76.5). Just above the average (80.7).
Share of headshot kills
Best month: May 2026 with 41%. Last 3 months: 37% (at the start 38%). Well below the average (49%).
Matches won (win rate)
Best month: May 2026 with 54%. Last 3 months: 49% (at the start 52%). Slightly below the average (51%).
Best month: September 2026 with 2,623. Last 3 months: 2,045 (at the start 2,263).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 42%.
Patterns
From the last 707 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ro_w0lf loses the most ELO from match 5 of the day: −777 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Dust 2
- Highest rating in a match: 2.26 · Ancient
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 707 matchesCompared with players on the same level who have at least 15 matches on the map.
How ro_w0lf plays
Across 711 matches ro_w0lf averages K/R 0.75 and ADR 80.5; the rating across the 612 rated matches is 1.04. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 37% headshots. The strongest map is Ancient with a 57% win rate in 122 matches. In 233 of 610 matches the rating was 1.10 or higher (38%), in 218 it was below 0.90. In 486 matches with detailed stats: 74 4Ks and 11 aces. Best month by rating: November 2026 at 1.13. ro_w0lf loses the most ELO from match 5 of the day (−777 ELO, win rate 44%). Things go best in match 3 of the day (+422 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +422 ELO. Improved over the last three months: K/R +0.06, Rating +0.13, ADR +5.9. Got weaker: Win rate −3 pp, ELO −218. Unchanged in recent months: Headshots at 37%. Last 30 days: 198 matches, win rate 48%, net ELO −136.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.