remixify_
LIVE 34 followers 2 streams in 30 days 1 avg. viewers last live on Sep 24, 2026
How does remixify_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average29% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average42% headshots and so well below the average (48%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average5.4 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months unchanged at 0.69. Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.04. Last 3 months: 0.96 (at the start 1.04). Slightly below the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 79.7. Last 3 months: 77.5 (at the start 75.8). Just below the average (78.9).
Share of headshot kills
Best month: May 2026 with 51%. Last 3 months: 43% (at the start 40%). Clearly below the average (48%).
Matches won (win rate)
Best month: April 2026 with 55%. Last 3 months: 49% (at the start 54%). Clearly above the average (45%).
Best month: September 2026 with 1,964. Last 3 months: 1,756 (at the start 1,647).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 223 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
remixify_ loses the most ELO on Mirage: −163 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 37 · Cache
- Recorded match no. 100 · Ancient
- Highest rating in a match: 1.86 · Mirage
Maps in detail
from the last 223 matchesCompared with players on the same level who have at least 15 matches on the map.
How remixify_ plays
Across 223 matches remixify_ averages K/R 0.69 and ADR 76.8; the rating across the 180 rated matches is 0.96. Biggest strength: Utility damage per round at 5.4, better than 80% of level 9 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 9 players. Averages 15.6 kills per match with 42% headshots. The strongest map is Inferno with a 70% win rate in 20 matches. In 58 of 180 matches the rating was 1.10 or higher (32%), in 77 it was below 0.90. In 148 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: June 2026 at 1.04. remixify_ loses the most ELO on Mirage (−163 ELO, win rate 49%). Things go best from match 5 of the day (+188 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +188 ELO. Improved over the last three months: Headshots +3 pp, ELO +109. Got weaker: Rating −0.08, Win rate −5 pp. Unchanged in recent months: K/R at 0.69, ADR at 77.5. Last 30 days: 83 matches, win rate 45%, net ELO −151.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.