relravie
Name history of relravie
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does relravie play?
Compared with 2,327 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average68% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: August 2026 with 0.83.
Rating, 1.00 is an average match
Best month: August 2026 with 1.13.
Damage per round (ADR)
Best month: August 2026 with 88.5.
Share of headshot kills
Best month: September 2026 with 70%.
Matches won (win rate)
Best month: October 2026 with 59%.
Best month: October 2026 with 2,329.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 254 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
relravie loses the most ELO on Mirage: −82 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Most kills in a match: 46 · Ancient
- Highest rating in a match: 2.31 · Dust 2
- Reached level 10 · Dust 2
- Longest win streak: 9 wins in a row · Inferno
Maps in detail
from the last 254 matchesCompared with players on the same level who have at least 15 matches on the map.
How relravie plays
Across 254 matches relravie averages K/R 0.79, ADR 86.1 and a rating of 1.09. Biggest strength: Headshot rate at 68%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 68% headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 117 of 254 matches the rating was 1.10 or higher (46%), in 79 it was below 0.90. In 254 matches with detailed stats: 55 4Ks and 6 aces. Best month by rating: August 2026 at 1.13. relravie loses the most ELO on Mirage (−82 ELO, win rate 47%). Things go best on Dust 2 (+226 ELO, win rate 60%). Match no. 3 of the day goes best: 63% win rate, +168 ELO. Last 30 days: 71 matches, win rate 59%, net ELO +377.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.