ReallBubb1

United Kingdom
Streamer
85 matches tracked Follow on Twitch

How does ReallBubb1 play?

K/R 0.71 ADR 81.0 from 85 matches
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2 pp better than 80%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 41%
Clutch 1v2 won 25%+4 pp better than 75%
Clutch kills per match 1.2−0.4 better than 14%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%0 pp level
AWP share of kills 6%−4 pp better than 38%
K/D 0.98−0.02 better than 47%
Pistol kills per match 2.8
Knife kills 1 in 85 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.0%−1.1 pp better than 23%
Rounds with 3K 4.4%+0.5 pp better than 76%
MVPs per match 2.1−0.1 better than 39%
4Ks and aces 10x 4K, 1 ace in 53 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 8%
Utility damage per round 3.1−1.1 better than 25%
Enemies flashed per round 0.15−0.12 better than 20%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.58
AprMayJunJulAugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 85 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −42 ELO
23 matches · 43% wins
Between 12:00 and 18:00 +29 ELO, win rate 39%
On Saturdays −117 ELO, win rate 45%

ReallBubb1 loses the most ELO in match 1 of the day: −42 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.13 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
50% level
0.73 better than 57%
85.0 better than 79%
1.13-
49% of 148 duels better than 44%
50% of 12 situations better than 81%
Inferno13
69% -
0.73 -
81.2 -
-
54% of 67 duels -
43% of 7 situations -
Mirage12
25% -
0.72 -
80.0 -
-
63% of 46 duels -
20% of 5 situations -
Anubis10
70% -
0.65 -
78.3 -
-
48% of 71 duels -
40% of 5 situations -
Ancient9
33% -
0.60 -
69.5 -
0.80-
45% of 42 duels -
0% of 3 situations -
Cache9
44% -
0.72 -
82.2 -
-
55% of 51 duels -
33% of 3 situations -
Nuke8
63% -
0.78 -
85.6 -
-
53% of 59 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ReallBubb1 plays

Biggest strength: Rounds with first kill at 12%. That is better than 80% of players on level 7. Most room to improve: Utility with impact at 27%. That is better than only 8% of players on level 7. On average 15.7 kills per match, 46% of them headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 53 matches with detailed stats: 10 4Ks and 1 aces. Best month by rating: September 2026 at 0.94. ReallBubb1 loses the most ELO in match 1 of the day (−42 ELO, win rate 43%). Things go best on Dust 2 (+91 ELO, win rate 50%).

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.