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RayanBHL

Algeria
Streamer
168 matches tracked

How does RayanBHL play?

Rating 0.95 K/R 0.68 ADR 71.0 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 168 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 5

Compared with 1,311 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 5%
Opening duels won 49%−1 pp · Ø 50% better than 49%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 51%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (44%).

Headshot rate 47%+3 pp · Ø 44% better than 68%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.04 · Ø 1.00 better than 47%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 34%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 36%
MVPs per match 1.8−0.4 · Ø 2.2 better than 16%
4Ks and aces 12x 4K, 1 ace in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.25).

Utility hit rate 32%−3 pp · Ø 35% better than 33%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 25%
Enemies flashed per round 0.42+0.17 · Ø 0.25 better than 88%
Deaths per round 71%−1 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 5 average
Whether RayanBHL is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 13 matches from the last 3 months and 155 before.

Kills per round (K/R)

0.57
JulAugSepOctNov

Best month: August 2026 with 0.70.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −124 ELO
25 matches · 36% win rate
On Anubis −73 ELO
26 matches · 42% win rate
On Dust 2 −38 ELO
51 matches · 53% win rate

RayanBHL loses the most ELO in match 3 of the day: −124 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Nuke
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage
  4. Most kills in a match: 37 · Anubis

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
53% better than 64%
0.67 better than 29%
71.2 better than 15%
0.93 better than 30%
42% of 146 duels better than 12%
35% of 37 situations better than 46%
Mirage43
56% better than 74%
0.70 better than 44%
73.5 better than 24%
0.96 better than 43%
52% of 105 duels better than 66%
48% of 33 situations better than 79%
Anubis26
42% better than 31%
0.72 better than 55%
71.1 better than 12%
1.02 better than 64%
57% of 76 duels better than 88%
39% of 18 situations better than 51%
Inferno15
33% better than 7%
0.59 better than 8%
63.2 better than 1%
0.88 better than 22%
46% of 48 duels better than 31%
42% of 12 situations better than 63%
Ancient14
64% -
0.75 -
76.7 -
1.02-
44% of 34 duels -
60% of 5 situations -
Nuke12
50% -
0.68 -
73.4 -
0.94-
51% of 47 duels -
36% of 11 situations -
Cache6
33% -
0.52 -
55.8 -
0.81-
50% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RayanBHL plays

Across 168 matches RayanBHL averages K/R 0.68, ADR 71.0 and a rating of 0.95. Most room to improve: Rounds with first kill at 6%, better than only 5% of level 5 players. Averages 14.7 kills per match with 47% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 50 of 168 matches the rating was 1.10 or higher (30%), in 75 it was below 0.90. In 130 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. RayanBHL loses the most ELO in match 3 of the day (−124 ELO, win rate 36%). Things go best in match 4 of the day (+70 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +70 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.