rara

USA
Streamer
171 matches tracked 30 matches in 30 days Follow on Twitch
ELO ▲ 20
2,912
30-day peak: 3,061
Rank NA ▼ 13 places
#352
#193 in US
30 days · before #339 · best #339

How does rara play?

Rating 1.08 (from 33 matches) K/R 0.84 ADR 88.0 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 82%
Rating spread from 33 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 12% good 1.10 to 1.29 27% normal 0.90 to 1.09 36% weak 0.75 to 0.89 3% very weak below 0.75 15%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 43%+4 pp better than 75%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 71%+20 pp better than 99%
AWP share of kills 1%−10 pp better than 6%
K/D 1.16+0.13 better than 85%
Pistol kills per match 3.7
Knife kills 3 in 171 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.5%+1.2 pp better than 75%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 8x 4K, 0 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 94%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.52+0.22 better than 94%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −5.2, Headshots −5 pp, Win rate −10 pp, ELO −441

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.80 (at the start 0.86).

Patterns

From the last 171 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −137 ELO
55 matches · 44% wins
On Ancient −87 ELO
25 matches · 44% wins
On Sundays −128 ELO, win rate 45%

rara loses the most ELO from match 5 of the day: −137 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis
  4. Recorded match no. 100 · Inferno

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
53% better than 54%
0.86 better than 92%
90.3 better than 87%
1.07-
59% of 257 duels better than 88%
45% of 33 situations better than 72%
Dust 230
60% better than 77%
0.81 better than 80%
89.9 better than 87%
0.97-
50% of 163 duels better than 42%
57% of 14 situations better than 90%
Ancient25
44% better than 20%
0.85 better than 89%
84.2 better than 64%
1.42-
56% of 70 duels better than 76%
29% of 17 situations better than 30%
Anubis20
50% better than 42%
0.79 better than 73%
83.6 better than 63%
1.02-
62% of 61 duels better than 94%
60% of 5 situations better than 91%
Cache11
55% -
0.89 -
92.5 -
1.18-
63% of 60 duels -
50% of 6 situations -
Inferno11
55% -
0.71 -
77.2 -
1.02-
48% of 48 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rara plays

Across 171 matches rara averages K/R 0.84 and ADR 88.0; the rating across the 33 rated matches is 1.08. Biggest strength: Headshot rate at 71%. That is better than 99% of players on level 10. On average 18.4 kills per match, 71% of them headshots. The strongest map is Dust 2 with a 60% win rate in 30 matches. In 15 of 33 matches the rating was 1.10 or higher (45%), in 6 it was below 0.90. In 50 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.22. rara loses the most ELO from match 5 of the day (−137 ELO, win rate 44%). Things go best in match 4 of the day (+135 ELO, win rate 67%). Got weaker: K/R −0.06, ADR −5.2, Headshots −5 pp, Win rate −10 pp, ELO −441. Last 30 days: 30 matches, win rate 53%, ELO balance +20.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.