ramek_rautov

Belarus
Streamer Player

LIVE 1 watching now3 followers 3 streams in 30 days 1 avg. viewers

321 matches tracked 179 matches in 30 days
ELO ▼ 86
1,267
30-day peak: 1,632
Rank EU
#862,343
Belarus #18,722 in Belarus

How does ramek_rautov play?

Rating 0.95 (from 271 matches) K/R 0.71 ADR 81.9 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 271 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 29%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (251 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 52%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 24%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (45%).

Headshot rate 40%−5 pp · Ø 45% better than 22%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 0.94−0.06 · Ø 1.00 better than 39%
Pistol kills per match 1.7
Knife kills 1 in 321 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.4%+0.4 pp · Ø 13.0% better than 65%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 31%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 33x 4K, 3 aces in 251 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.26).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 19%
Enemies flashed per round 0.07−0.19 · Ø 0.26 better than 6%
Deaths per round 75%+3 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +3 pp, Win rate +13 pp, ELO +72
= Stayed the same
K/R at 0.71, Rating at 0.95, ADR at 81.4
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.72).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −151 ELO
36 matches · 39% win rate
In match 2 of the day −98 ELO
46 matches · 41% win rate
Between 12:00 and 18:00 −204 ELO, win rate 30%
On Mondays −29 ELO, win rate 38%

ramek_rautov loses the most ELO on Mirage: −151 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.20 · Anubis
  3. Most kills in a match: 37 · Dust 2
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis80
55% better than 63%
0.74 better than 63%
84.8 better than 85%
1.03 better than 64%
56% of 300 duels better than 83%
37% of 35 situations better than 48%
Ancient69
51% better than 51%
0.73 better than 59%
82.5 better than 72%
0.97 right on the average
48% of 291 duels better than 41%
54% of 37 situations better than 86%
Dust 246
39% better than 16%
0.67 better than 27%
81.2 better than 66%
0.90 better than 19%
48% of 198 duels better than 39%
47% of 17 situations better than 77%
Nuke46
48% better than 41%
0.72 better than 44%
81.3 better than 59%
0.93 better than 25%
48% of 161 duels better than 35%
28% of 29 situations better than 21%
Mirage36
39% better than 15%
0.66 better than 23%
76.0 better than 34%
0.85 better than 9%
50% of 113 duels better than 55%
29% of 17 situations better than 27%
Inferno26
42% better than 25%
0.74 better than 67%
84.0 better than 77%
1.03 better than 67%
47% of 109 duels better than 36%
29% of 14 situations better than 29%
Cache17
47% -
0.65 -
78.0 -
0.84-
37% of 68 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ramek_rautov plays

Across 321 matches ramek_rautov averages K/R 0.71 and ADR 81.9; the rating across the 271 rated matches is 0.95. Biggest strength: Utility hit rate at 40%, better than 83% of level 6 players. Most room to improve: Utility damage per round at 2.6, better than only 19% of level 6 players. Averages 15.8 kills per match with 40% headshots. The strongest map is Anubis with a 55% win rate in 80 matches. In 83 of 271 matches the rating was 1.10 or higher (31%), in 136 it was below 0.90. In 251 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: September 2026 at 0.97. ramek_rautov loses the most ELO on Mirage (−151 ELO, win rate 39%). Things go best on Anubis (+255 ELO, win rate 55%). Match no. 4 of the day goes best: 53% win rate, +128 ELO. Improved over the last three months: Headshots +3 pp, Win rate +13 pp, ELO +72. Unchanged in recent months: K/R at 0.71, Rating at 0.95, ADR at 81.4. Last 30 days: 179 matches, win rate 49%, net ELO −193.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.