RakitX_

Hungary
Streamer Player

LIVE 7 watching now1,188 followers 43 streams in 30 days 8 avg. viewers

345 matches tracked 120 matches in 30 days

How does RakitX_ play?

Rating 0.96 (from 242 matches) K/R 0.67 ADR 75.5 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 242 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 0.94−0.09 · Ø 1.03 better than 18%
Pistol kills per match 2.9
Knife kills 12 in 345 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 11%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 24%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 34x 4K, 2 aces in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 6.1+1.9 · Ø 4.2 better than 89%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 89%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +533
= Stayed the same
K/R at 0.67, Rating at 0.96, ADR at 76.1
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.67 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −205 ELO
64 matches · 45% win rate
In match 1 of the day −146 ELO
82 matches · 46% win rate
Between 12:00 and 18:00 −294 ELO, win rate 43%
On Fridays −94 ELO, win rate 43%

RakitX_ loses the most ELO on Dust 2: −205 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Reached level 10 · Anubis
  4. Recorded match no. 250 · Ancient
  5. Most kills in a match: 32 · Mirage

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
50% right on the average
0.70 better than 30%
79.3 better than 43%
0.99 better than 37%
54% of 370 duels better than 67%
46% of 48 situations better than 72%
Dust 264
45% better than 29%
0.65 better than 12%
73.2 better than 14%
0.92 better than 14%
46% of 166 duels better than 22%
22% of 23 situations better than 12%
Inferno62
68% better than 90%
0.70 better than 30%
78.2 better than 38%
1.02 better than 38%
50% of 191 duels better than 36%
56% of 36 situations better than 83%
Ancient54
46% better than 30%
0.65 better than 12%
73.7 better than 13%
0.94 better than 21%
47% of 161 duels better than 27%
75% of 20 situations better than 98%
Anubis36
44% better than 26%
0.63 better than 7%
70.4 better than 7%
0.89 better than 9%
47% of 140 duels better than 27%
36% of 11 situations better than 45%
Nuke10
60% -
0.63 -
73.4 -
0.85-
56% of 34 duels -
67% of 3 situations -
Cache9
67% -
0.60 -
65.8 -
0.89-
39% of 18 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RakitX_ plays

Across 345 matches RakitX_ averages K/R 0.67 and ADR 75.5; the rating across the 242 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 75.5, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 53% headshots. The strongest map is Inferno with a 68% win rate in 62 matches. In 71 of 242 matches the rating was 1.10 or higher (29%), in 109 it was below 0.90. In 237 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: June 2026 at 1.47. RakitX_ loses the most ELO on Dust 2 (−205 ELO, win rate 45%). Things go best on Inferno (+441 ELO, win rate 68%). Match no. 3 of the day goes best: 63% win rate, +245 ELO. Improved over the last three months: Win rate +6 pp, ELO +533. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.96, ADR at 76.1. Last 30 days: 120 matches, win rate 53%, net ELO +212.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.