raf4l0_
LIVE 59 followers 1 stream in 30 days 1 avg. viewers last live on Oct 28, 2026
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).
Compared with 664 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average51% headshots and so well above the average (44%).
Impact
Average1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.88. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.31. Last 3 months unchanged at 0.98. Right on the average (0.98).
Damage per round (ADR)
Best month: June 2026 with 84.7. Last 3 months: 72.7 (at the start 68.5). Clearly below the average (78.2).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 51% (at the start 52%). Well above the average (44%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months: 51% (at the start 48%). Just above the average (50%).
Best month: October 2026 with 1,260. Last 3 months: 1,084 (at the start 771).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
raf4l0_ loses the most ELO from match 5 of the day: −241 ELO, 31% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 48 · Dust 2
- Recorded match no. 100 · Ancient
- Highest rating in a match: 2.65 · Dust 2
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How raf4l0_ plays
Across 216 matches raf4l0_ averages K/R 0.68, ADR 71.9 and a rating of 0.98. Biggest strength: Deaths per round at just 68% (lower is better), better than 95% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 15% of level 5 players. Averages 14.5 kills per match with 51% headshots. The strongest map is Inferno with a 62% win rate in 29 matches. In 64 of 216 matches the rating was 1.10 or higher (30%), in 92 it was below 0.90. In 172 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: June 2026 at 1.31. raf4l0_ loses the most ELO from match 5 of the day (−241 ELO, win rate 31%). Things go best on Dust 2 (+360 ELO, win rate 61%). Match no. 1 of the day goes best: 56% win rate, +330 ELO. Improved over the last three months: ADR +4.2, Win rate +3 pp, ELO +313. Unchanged in recent months: K/R at 0.68, Rating at 0.98, Headshots at 51%. Last 30 days: 87 matches, win rate 54%, net ELO +143.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.