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r1verix

Germany
Streamer Player

65 followers 2 streams in 30 days 5 avg. viewers last live on Nov 14, 2026

266 matches tracked 16 matches in 30 days
ELO ▼ 37
1,362
30-day peak: 1,456
Rank EU
#809,286
Germany #22,520 in Germany

How does r1verix play?

Rating 0.97 (from 129 matches) K/R 0.66 ADR 71.3 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 28%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 47%−2 pp · Ø 49% better than 24%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 52%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (46%).

Headshot rate 37%−9 pp · Ø 46% better than 9%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.90−0.08 · Ø 0.98 better than 16%
Pistol kills per match 2.7
Knife kills 1 in 266 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (12.9%).

2K rounds 14.3%+1.4 pp · Ø 12.9% better than 79%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 62%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 13x 4K, 2 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 46%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.15, ADR +11.1, Win rate +3 pp
= Stayed the same
ELO at 1,362
▼ Got worse
Headshots −9 pp

Sep to Nov 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.75
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.61). Clearly above the average (0.71).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −221 ELO
95 matches · 45% win rate
On Dust 2 −206 ELO
72 matches · 47% win rate
Between 6:00 and 12:00 −11 ELO, win rate 45%
On Mondays −205 ELO, win rate 40%

r1verix loses the most ELO in match 1 of the day: −221 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Longest win streak: 10 wins in a row · Ancient
  3. Highest rating in a match: 2.08 · Mirage
  4. Most kills in a match: 36 · Inferno

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
47% better than 36%
0.65 better than 17%
72.7 better than 18%
0.95 better than 31%
43% of 119 duels better than 14%
37% of 30 situations better than 49%
Mirage67
54% better than 65%
0.69 better than 33%
73.3 better than 18%
1.08 better than 75%
52% of 128 duels better than 61%
30% of 23 situations better than 28%
Inferno40
58% better than 73%
0.64 better than 21%
70.4 better than 14%
0.90-
48% of 54 duels better than 35%
18% of 11 situations better than 10%
Ancient35
46% better than 33%
0.65 better than 19%
67.3 better than 5%
0.94 better than 34%
42% of 57 duels better than 10%
56% of 16 situations better than 86%
Anubis27
37% better than 10%
0.68 better than 26%
73.7 better than 17%
0.96 better than 33%
44% of 98 duels better than 20%
37% of 19 situations better than 49%
Nuke11
45% -
0.49 -
53.9 -
0.71-
50% of 12 duels -
-
Cache6
83% -
0.81 -
90.1 -
1.14-
50% of 28 duels -
25% of 4 situations -
Train4
75% -
0.64 -
64.4 -
-
-
-
Overpass3
67% -
0.64 -
59.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How r1verix plays

Across 266 matches r1verix averages K/R 0.66 and ADR 71.3; the rating across the 129 rated matches is 0.97. Biggest strength: Utility hit rate at 43%, better than 92% of level 7 players. Most room to improve: Damage per round (ADR) at 71.3, better than only 7% of level 7 players. Averages 14.7 kills per match with 37% headshots. The strongest map is Inferno with a 58% win rate in 40 matches. In 38 of 129 matches the rating was 1.10 or higher (29%), in 61 it was below 0.90. In 85 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. r1verix loses the most ELO in match 1 of the day (−221 ELO, win rate 45%). Things go best on Inferno (+137 ELO, win rate 58%). Match no. 2 of the day goes best: 57% win rate, +133 ELO. Improved over the last three months: K/R +0.15, ADR +11.1, Win rate +3 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: ELO at 1,362. Last 30 days: 16 matches, win rate 38%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.