R1ppa_
How does R1ppa_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).
Compared with 831 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (49%).
Clutch
Strength31% of 1v2s won and so well above the average (21%).
Weapons and aim
Average56% headshots and so well above the average (44%).
Impact
AverageExactly 3 kills in 5.4% of rounds and so well above the average (3.7%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.24).
Progress
One value per month, dashed line is the level 5 averageKills per round (K/R)
Best month: August 2026 with 0.79.
Rating, 1.00 is an average match
Best month: August 2026 with 1.09.
Damage per round (ADR)
Best month: August 2026 with 84.3.
Share of headshot kills
Best month: September 2026 with 62%.
Matches won (win rate)
Best month: March 2026 with 60%.
Best month: December 2025 with 1,325.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
R1ppa_ loses the most ELO in match 1 of the day: −193 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.58 · Inferno
- Most kills in a match: 32 · Ancient
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How R1ppa_ plays
Across 114 matches R1ppa_ averages K/R 0.69 and ADR 72.6; the rating across the 59 rated matches is 1.03. Biggest strength: Opening duels won at 57%, better than 97% of level 5 players. Most room to improve: Damage per round (ADR) at 72.6, better than only 20% of level 5 players. Averages 14.6 kills per match with 56% headshots. The strongest map is Anubis with a 53% win rate in 15 matches. In 25 of 59 matches the rating was 1.10 or higher (42%), in 23 it was below 0.90. In 39 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 1.09. R1ppa_ loses the most ELO in match 1 of the day (−193 ELO, win rate 42%). Things go best in match 2 of the day (+175 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +175 ELO.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.