queijofps1

Japan
Player

1,849 followers 1 stream in 30 days 8 avg. viewers last live on Oct 18, 2026

383 matches tracked 75 matches in 30 days
ELO ▼ 6
2,752
30-day peak: 2,865
Rank SA ▼ 146 places
#479
Japan #607 in Japan
30 days · prev. #333 · best #332

How does queijofps1 play?

Rating 1.09 (from 282 matches) K/R 0.81 ADR 86.1 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 282 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 44%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (52%).

Headshot rate 58%+6 pp · Ø 52% better than 85%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 3.2
Knife kills 8 in 383 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 78%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 74x 4K, 19 aces in 264 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (4.1).

Utility hit rate 25%−9 pp · Ø 34% better than 3%
Utility damage per round 1.3−2.8 · Ø 4.1 better than 1%
Enemies flashed per round 0.15−0.17 · Ø 0.32 better than 9%
Deaths per round 81%+10 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.08, Rating +0.13, ADR +7.6, Headshots +3 pp
= Stayed the same
Win rate at 51%
▼ Got worse
ELO −213

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: August 2026 with 0.88. Last 3 months: 0.83 (at the start 0.75). Clearly above the average (0.75).

Patterns

From the last 383 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −329 ELO
155 matches · 46% win rate
In match 3 of the day −142 ELO
53 matches · 43% win rate
Between 6:00 and 12:00 −104 ELO, win rate 42%
On Mondays −283 ELO, win rate 37%

queijofps1 loses the most ELO on Mirage: −329 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.48 · Dust 2
  4. Most kills in a match: 51 · Nuke

Maps in detail

from the last 383 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage155
46% better than 20%
0.78 better than 63%
82.9 better than 56%
1.06 better than 53%
49% of 623 duels better than 32%
42% of 31 situations better than 61%
Dust 2106
47% better than 25%
0.81 better than 75%
86.7 better than 73%
1.06 right on the average
54% of 587 duels better than 61%
33% of 15 situations better than 34%
Ancient53
60% better than 72%
0.81 better than 74%
87.5 better than 74%
1.08 better than 59%
50% of 295 duels better than 37%
29% of 17 situations better than 25%
Anubis29
62% better than 75%
0.86 better than 90%
91.4 better than 89%
1.12 better than 70%
58% of 199 duels better than 80%
43% of 7 situations better than 61%
Nuke25
48% better than 26%
0.85 better than 80%
85.8 better than 64%
1.22 better than 83%
57% of 125 duels better than 69%
29% of 7 situations better than 26%
Cache7
86% -
1.01 -
106.0 -
1.41-
64% of 36 duels -
50% of 2 situations -
Vertigo5
80% -
0.96 -
99.2 -
1.31-
71% of 28 duels -
75% of 4 situations -
Inferno3
67% -
0.69 -
83.7 -
1.00-
60% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How queijofps1 plays

Across 383 matches queijofps1 averages K/R 0.81 and ADR 86.1; the rating across the 282 rated matches is 1.09. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.3, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 58% headshots. The strongest map is Anubis with a 62% win rate in 29 matches. In 123 of 282 matches the rating was 1.10 or higher (44%), in 92 it was below 0.90. In 264 matches with detailed stats: 74 4Ks and 19 aces. Best month by rating: August 2026 at 1.22. queijofps1 loses the most ELO on Mirage (−329 ELO, win rate 46%). Things go best on Ancient (+156 ELO, win rate 60%). Match no. 2 of the day goes best: 58% win rate, +137 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +7.6, Headshots +3 pp. Got weaker: ELO −213. Unchanged in recent months: Win rate at 51%. Last 30 days: 75 matches, win rate 52%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.