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Automatic synchronization
Your game data is synchronized automatically by the FACEITSync-Windows-App. No manual input is required.
ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+36
Longest streak
Your longest consecutive winning or losing streak.
5
defeats
MVPs
How often, on average, you were the MVP of the round (per match).
2.2
Utility DMG
Damage you deal per match with grenades (HE, Molly).
85
Enemies Flashed
How many opponents you blind with your flashes per match.
6.7
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
16.4
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
33
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
0
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
1.5
AWP %
How many kills you get with the AWP.
1.1%
1.01
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.75
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
74.5
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
54.1%
AVG HS%
How many of your frags are headshots? Just checking my aim.
45.7%
Win Rate %
How many of your matches you win during that period.
16.5
AVG Kills
Your average number of questions per match.
50%
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
50%
Opening Matches %
How often you win the first duel of the round (entry duel).
2.4
Entry Kills
Your opening frags per match – the team’s first kill.
2.2
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
48.6%
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Overpass
100%
Win Rate
0.70
K/D
63.3
ADR
1
Matches
14
Kills
20
Deaths
1-0
Balance sheet
2
MVPs
29%
Headshots
Ancient
75%
Win Rate
1.04
K/D
73.5
ADR
4
Matches
82
Kills
79
Deaths
3-1
Balance sheet
8
MVPs
49.3%
Headshots
Anubis
66.7%
Win Rate
1.18
K/D
84.3
ADR
3
Matches
47
Kills
40
Deaths
2-1
Balance sheet
11
MVPs
66.3%
Headshots
Mirage
50%
Win Rate
1.02
K/D
75.0
ADR
8
Matches
129
Kills
127
Deaths
4-4
Balance sheet
12
MVPs
50.9%
Headshots
Nuke
50%
Win Rate
1.17
K/D
82.8
ADR
2
Matches
49
Kills
42
Deaths
1-1
Balance sheet
8
MVPs
55%
Headshots
Cache
0%
Win Rate
0.94
K/D
107.3
ADR
1
Matches
16
Kills
17
Deaths
0-1
Balance sheet
2
MVPs
88%
Headshots
Dust2
0%
Win Rate
0.80
K/D
70.5
ADR
1
Matches
12
Kills
15
Deaths
0-1
Balance sheet
2
MVPs
75%
Headshots
Filters
6 / 6 Clips
Match Highlights
The game highlights are generated automatically via the Allstar.gg API.
You receive 4 Highlights for free every month. With Player+ you get 25/month, with Premium even unlimited.
Anubis
2K
12s
Not yet viewed
AK-47 2K on Anubis
AK-47
• 2 HS
07.06.2026
Mirage
3K
16s
Not yet viewed
Glock-18 3K on Mirage
Glock-18
• 2 HS
07.06.2026
Dust 2
3K
16s
Not yet viewed
3K on Dust 2
M4A1
• 3 HS
04.06.2026
Cache
3K
16s
Not yet viewed
USP-S 3K on Cache
USP-S
• 3 HS
04.06.2026
Mirage
3K
16s
Not yet viewed
3K on Mirage
HE Grenade
• 1 HS
2
14.05.2026
Ancient
3K
16s
Not yet viewed
3K on Ancient
AK-47
• 2 HS
14.05.2026
Twitch Highlights
Selected Twitch clips from quanosky
No Highlights
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Clip
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Match Highlight
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