qtezza1

South Georgia & South Sandwich Islands
Streamer Player

33 followers 1 stream in 30 days 1 avg. viewers last live on Nov 4, 2026

On FACEIT since 2026 226 matches tracked 128 matches in 30 days
ELO ▲ 188
1,351
30-day peak: 1,469
Rank EU
#798,190
South Georgia & South Sandwich Islands #389 in South Georgia & South Sandwich Islands

How does qtezza1 play?

Rating 1.03 K/R 0.71 ADR 75.4 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 226 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,088 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 49%−1 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 65%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (46%).

Headshot rate 37%−9 pp · Ø 46% better than 9%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 1.08+0.08 · Ø 1.00 better than 82%
Pistol kills per match 2.0
Knife kills 1 in 226 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 49%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 34%
MVPs per match 2.0−0.2 · Ø 2.2 better than 30%
4Ks and aces 26x 4K, 2 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 32%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 19%
Deaths per round 66%−7 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
Whether qtezza1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 226 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Best month: October 2026 with 0.75.

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −119 ELO
77 matches · 45% win rate
On Mirage −83 ELO
68 matches · 47% win rate
On Sundays −390 ELO, win rate 33%

qtezza1 loses the most ELO from match 5 of the day: −119 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 1.79 · Nuke
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
47% better than 40%
0.69 better than 34%
73.1 better than 20%
1.00 right on the average
55% of 159 duels better than 77%
42% of 59 situations better than 61%
Dust 262
48% better than 41%
0.70 better than 40%
76.3 better than 34%
1.01 better than 54%
45% of 173 duels better than 22%
38% of 55 situations right on the average
Anubis44
57% better than 72%
0.74 better than 57%
76.3 better than 35%
1.08 better than 75%
49% of 105 duels better than 46%
37% of 46 situations better than 44%
Ancient21
57% better than 71%
0.72 right on the average
76.3 better than 34%
1.05 better than 76%
48% of 50 duels better than 38%
47% of 19 situations better than 74%
Nuke16
50% better than 36%
0.78 better than 68%
79.9 right on the average
1.12 better than 77%
50% of 44 duels better than 44%
29% of 14 situations better than 24%
Inferno10
50% -
0.67 -
71.1 -
0.94-
35% of 23 duels -
50% of 6 situations -
Cache5
60% -
0.71 -
76.9 -
1.03-
58% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qtezza1 plays

Across 226 matches qtezza1 averages K/R 0.71, ADR 75.4 and a rating of 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 99% of level 7 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 7 players. Averages 15.6 kills per match with 37% headshots. The strongest map is Anubis with a 57% win rate in 44 matches. In 91 of 226 matches the rating was 1.10 or higher (40%), in 81 it was below 0.90. In 226 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. qtezza1 loses the most ELO from match 5 of the day (−119 ELO, win rate 45%). Things go best in match 2 of the day (+225 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +225 ELO. Last 30 days: 128 matches, win rate 47%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.