qamrynak

Latvia
Streamer

56 followers 4 streams in 30 days 3 avg. viewers last live on Nov 3, 2026

361 matches tracked 64 matches in 30 days
ELO ▲ 160
1,657
30-day peak: 1,863
Rank EU
#484,812
Latvia #3,131 in Latvia

How does qamrynak play?

Rating 1.16 (from 291 matches) K/R 0.83 ADR 87.7 from 361 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 285 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 57%+7 pp · Ø 50% better than 91%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (1.01).

Headshot rate 54%+7 pp · Ø 47% better than 85%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 1.14+0.13 · Ø 1.01 better than 90%
Pistol kills per match 2.6 from the last 348
Knife kills 5 in 348 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.2).

2K rounds 16.2%+3.0 pp · Ø 13.2% better than 97%
3K rounds 5.4%+1.5 pp · Ø 3.9% better than 94%
MVPs per match 2.9+0.7 · Ø 2.2 better than 97%
4Ks and aces 59x 4K, 9 aces in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 13%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 21%
Deaths per round 73%+1 pp · Ø 72% better than 43%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.08, Rating +0.14, ADR +9.0, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −7 pp, ELO −136

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: October 2026 with 0.90. Last 3 months: 0.88 (at the start 0.80). Well above the average (0.73).

Patterns

From the last 348 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −236 ELO
69 matches · 43% win rate
On Dust 2 −224 ELO
67 matches · 46% win rate
On Tuesdays −165 ELO, win rate 43%

qamrynak loses the most ELO in match 2 of the day: −236 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.58 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 348 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage121
55% better than 68%
0.85 better than 91%
91.4 better than 91%
1.23 better than 95%
55% of 333 duels better than 74%
41% of 64 situations better than 61%
Dust 267
46% better than 35%
0.78 better than 78%
81.3 better than 58%
1.04 better than 62%
48% of 202 duels better than 37%
45% of 22 situations better than 71%
Anubis58
48% better than 39%
0.85 better than 95%
88.1 better than 87%
1.19 better than 94%
59% of 234 duels better than 89%
25% of 24 situations better than 18%
Ancient54
54% better than 62%
0.89 better than 98%
94.6 better than 97%
1.23 better than 97%
63% of 177 duels better than 97%
43% of 42 situations better than 62%
Nuke33
42% better than 15%
0.78 better than 64%
85.3 better than 69%
1.06 better than 58%
53% of 151 duels better than 54%
41% of 17 situations better than 54%
Inferno9
33% -
0.73 -
77.8 -
1.06-
59% of 32 duels -
0% of 1 situations -
Cache4
50% -
0.75 -
75.2 -
1.06-
31% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qamrynak plays

Across 361 matches qamrynak averages K/R 0.83 and ADR 87.7; the rating across the 291 rated matches is 1.16. Biggest strength: Rating at 1.16, better than 94% of level 8 players. Most room to improve: Utility damage per round at 2.5, better than only 13% of level 8 players. Averages 17.3 kills per match with 54% headshots. The strongest map is Mirage with a 55% win rate in 121 matches. In 153 of 285 matches the rating was 1.10 or higher (54%), in 74 it was below 0.90. In 201 matches with detailed stats: 59 4Ks and 9 aces. Best month by rating: October 2026 at 1.27. qamrynak loses the most ELO in match 2 of the day (−236 ELO, win rate 43%). Things go best on Mirage (+334 ELO, win rate 55%). Improved over the last three months: K/R +0.08, Rating +0.14, ADR +9.0, Headshots +3 pp. Got weaker: Win rate −7 pp, ELO −136. Last 30 days: 64 matches, win rate 53%, net ELO +135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.