PYccKUU_o_0

Russia
Streamer

78 followers 11 streams in 30 days 3 avg. viewers last live on Oct 9, 2026

164 matches tracked 23 matches in 30 days
ELO ▲ 151
2,295
30-day peak: 2,295
Rank EU
#99,832
Russia #27,171 in Russia

How does PYccKUU_o_0 play?

Rating 1.04 K/R 0.76 ADR 83.6 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 164 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 38%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.03+0.01 · Ø 1.02 better than 48%
Pistol kills per match 2.7
Knife kills 4 in 164 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 76%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.4+0.1 · Ø 2.3 better than 60%
4Ks and aces 27x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 81%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +8 pp, ELO +283
= Stayed the same
ADR at 84.5
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.73).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −162 ELO
33 matches · 39% win rate
In match 1 of the day +23 ELO
52 matches · 42% win rate
Between 0:00 and 6:00 −125 ELO, win rate 30%
On Mondays −62 ELO, win rate 38%

PYccKUU_o_0 loses the most ELO on Mirage: −162 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Highest rating in a match: 2.54 · Dust 2
  4. Most kills in a match: 45 · Ancient

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
59% better than 74%
0.81 better than 80%
87.3 better than 79%
1.11 better than 74%
53% of 321 duels better than 60%
43% of 37 situations better than 63%
Mirage33
39% better than 10%
0.69 better than 25%
78.6 better than 37%
0.95 better than 21%
50% of 129 duels better than 41%
20% of 10 situations better than 8%
Ancient30
67% better than 92%
0.78 better than 69%
88.0 better than 82%
1.08 better than 67%
51% of 137 duels right on the average
19% of 16 situations better than 11%
Inferno12
33% -
0.74 -
82.0 -
0.98-
46% of 57 duels -
50% of 2 situations -
Nuke11
73% -
0.73 -
77.8 -
1.02-
51% of 55 duels -
50% of 6 situations -
Anubis9
22% -
0.67 -
72.2 -
0.90-
41% of 44 duels -
80% of 5 situations -
Cache5
20% -
0.69 -
75.5 -
0.94-
43% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PYccKUU_o_0 plays

Across 164 matches PYccKUU_o_0 averages K/R 0.76, ADR 83.6 and a rating of 1.04. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 70 of 164 matches the rating was 1.10 or higher (43%), in 64 it was below 0.90. In 119 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. PYccKUU_o_0 loses the most ELO on Mirage (−162 ELO, win rate 39%). Things go best on Dust 2 (+343 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +240 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +8 pp, ELO +283. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 84.5. Last 30 days: 23 matches, win rate 65%, net ELO +192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.