psyduck2612

France
Streamer Player Viewer
271 matches tracked 37 matches in 30 days
ELO ▼ 142
656
30-day peak: 967
Rank EU
#1,780,357
France #34,826 in France

How does psyduck2612 play?

Rating 0.91 K/R 0.66 ADR 74.5 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 271 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average.
Entry
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

Level 2

Compared with 226 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so clearly below the average (47%).

Rounds with first kill 11%+2 pp · Ø 9% better than 78%
Opening duels won 43%−4 pp · Ø 47% better than 19%

Clutch

Average
Last one alive

28% of 1v1s won and so clearly below the average (37%).

Clutch 1v1 won 28%−9 pp · Ø 37% better than 12%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 81%
Clutch kills per match 1.2−0.2 · Ø 1.4 better than 22%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so clearly below the average (40%).

Headshot rate 36%−4 pp · Ø 40% better than 27%
AWP share of kills 20%+8 pp · Ø 12% better than 80%
K/D 0.88−0.03 · Ø 0.91 better than 45%
Pistol kills per match 2.1
Knife kills 6 in 271 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly above the average (1.9).

2K rounds 12.0%−0.3 pp · Ø 12.3% better than 53%
3K rounds 3.3%0.0 pp · Ø 3.3% right on the average
MVPs per match 2.0+0.1 · Ø 1.9 better than 61%
4Ks and aces 28x 4K, 1 ace in 226 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (3.4).

Utility hit rate 42%+9 pp · Ø 33% better than 93%
Utility damage per round 6.1+2.7 · Ø 3.4 better than 94%
Enemies flashed per round 0.31+0.10 · Ø 0.21 better than 76%
Deaths per round 75%+1 pp · Ø 74% better than 45%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 73.5, Headshots at 36%
▼ Got worse
K/R −0.04, Rating −0.06, Win rate −4 pp, ELO −84

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.51
JunJulAugSepOctNov

Best month: July 2026 with 0.72. Last 3 months: 0.64 (at the start 0.68). Slightly below the average (0.67).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −298 ELO
100 matches · 44% win rate
In match 1 of the day −101 ELO
64 matches · 42% win rate
On Wednesdays −110 ELO, win rate 40%

psyduck2612 loses the most ELO on Dust 2: −298 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 34 · Anubis
  3. Highest rating in a match: 2.00 · Mirage
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2100
44% better than 32%
0.64 better than 40%
74.8 better than 54%
0.90 better than 47%
44% of 478 duels better than 36%
34% of 44 situations better than 50%
Mirage61
56% better than 80%
0.69 better than 59%
77.5 better than 63%
0.93 better than 53%
46% of 330 duels better than 41%
25% of 32 situations better than 18%
Anubis58
50% better than 56%
0.66 better than 38%
73.8 better than 40%
0.90 better than 37%
43% of 360 duels better than 26%
32% of 31 situations better than 39%
Inferno31
48% better than 42%
0.65 better than 41%
72.3 better than 33%
0.90 better than 40%
38% of 143 duels better than 9%
36% of 11 situations better than 45%
Nuke12
33% -
0.62 -
67.3 -
0.86-
36% of 56 duels -
0% of 6 situations -
Ancient5
60% -
0.80 -
88.2 -
1.12-
57% of 23 duels -
-
Cache3
0% -
0.55 -
58.9 -
0.77-
19% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How psyduck2612 plays

Across 271 matches psyduck2612 averages K/R 0.66, ADR 74.5 and a rating of 0.91. Biggest strength: Utility damage per round at 6.1, better than 94% of level 2 players. Most room to improve: Clutch 1v1 won at 28%, better than only 12% of level 2 players. Averages 14.1 kills per match with 36% headshots. The strongest map is Mirage with a 56% win rate in 61 matches. In 73 of 271 matches the rating was 1.10 or higher (27%), in 144 it was below 0.90. In 226 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: July 2026 at 1.00. psyduck2612 loses the most ELO on Dust 2 (−298 ELO, win rate 44%). Things go best in match 2 of the day (+228 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +228 ELO. Got weaker: K/R −0.04, Rating −0.06, Win rate −4 pp, ELO −84. Unchanged in recent months: ADR at 73.5, Headshots at 36%. Last 30 days: 37 matches, win rate 46%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.