PsychoNZuu

Costa Rica
Streamer

2,590 followers 13 streams in 30 days 4 avg. viewers last live on Nov 11, 2026

523 matches tracked 170 matches in 30 days
ELO ▲ 108
1,938
30-day peak: 2,040
Rank EU
#295,602
Costa Rica #91 in Costa Rica

How does PsychoNZuu play?

Rating 1.05 (from 522 matches) K/R 0.74 ADR 79.6 from 523 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 522 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (443 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 57%+6 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 19%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 11%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.08+0.05 · Ø 1.03 better than 74%
Pistol kills per match 2.4
Knife kills 3 in 523 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 55%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 42%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 67x 4K, 5 aces in 443 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 40%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +3 pp, ELO +209
= Stayed the same
K/R at 0.74, Rating at 1.05, ADR at 79.0
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).

Patterns

From the last 523 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −329 ELO
59 matches · 39% win rate
In match 3 of the day −201 ELO
72 matches · 43% win rate
Between 6:00 and 12:00 −143 ELO, win rate 43%
On Mondays −311 ELO, win rate 44%

PsychoNZuu loses the most ELO in match 4 of the day: −329 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Recorded match no. 500 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis
  4. Highest rating in a match: 2.27 · Mirage
  5. Most kills in a match: 40 · Inferno

Maps in detail

from the last 523 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage170
49% better than 43%
0.74 better than 54%
78.0 better than 37%
1.05 better than 61%
59% of 731 duels better than 91%
21% of 117 situations better than 10%
Anubis101
49% better than 42%
0.76 better than 64%
81.4 better than 56%
1.07 better than 68%
54% of 459 duels better than 71%
45% of 73 situations better than 70%
Inferno99
53% right on the average
0.79 better than 74%
83.8 better than 67%
1.15 better than 81%
60% of 372 duels better than 87%
42% of 76 situations better than 59%
Cache47
45% better than 19%
0.70 better than 34%
77.1 better than 31%
0.99 better than 38%
49% of 175 duels better than 31%
45% of 33 situations better than 69%
Nuke47
53% better than 44%
0.76 right on the average
81.5 better than 48%
1.04 better than 47%
64% of 160 duels better than 95%
45% of 33 situations better than 67%
Dust 245
42% better than 20%
0.65 better than 13%
73.9 better than 18%
0.91 better than 15%
48% of 206 duels better than 36%
33% of 27 situations better than 37%
Ancient14
43% -
0.70 -
78.5 -
1.00-
35% of 62 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PsychoNZuu plays

Across 523 matches PsychoNZuu averages K/R 0.74 and ADR 79.6; the rating across the 522 rated matches is 1.05. Biggest strength: Opening duels won at 57%, better than 92% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 11% of level 9 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Inferno with a 53% win rate in 99 matches. In 217 of 522 matches the rating was 1.10 or higher (42%), in 185 it was below 0.90. In 443 matches with detailed stats: 67 4Ks and 5 aces. Best month by rating: November 2026 at 1.11. PsychoNZuu loses the most ELO in match 4 of the day (−329 ELO, win rate 39%). Things go best in match 1 of the day (+370 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +370 ELO. Improved over the last three months: Win rate +3 pp, ELO +209. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 79.0. Last 30 days: 170 matches, win rate 51%, net ELO +174.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.