psychob05

Serbia
Streamer
198 matches tracked 74 matches in 30 days
ELO ▼ 25
1,692
30-day peak: 1,767
Rank EU
#427,820
Serbia #3,993 in Serbia

How does psychob05 play?

Rating 1.00 K/R 0.73 ADR 82.3 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 198 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

53% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 53%+13 pp · Ø 40% better than 98%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (48%).

Headshot rate 45%−3 pp · Ø 48% better than 36%
AWP share of kills 2%−8 pp · Ø 10% better than 14%
K/D 0.99−0.04 · Ø 1.03 better than 47%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 76%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 81%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 2 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.5+0.2 · Ø 4.3 better than 59%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 21%
Deaths per round 74%+2 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, Rating +0.19, ADR +9.5
= Stayed the same
Headshots at 45%
▼ Got worse
Win rate −13 pp, ELO −220

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.63). Just above the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −275 ELO
52 matches · 35% win rate
In match 2 of the day −122 ELO
56 matches · 41% win rate
On Mondays −143 ELO, win rate 38%

psychob05 loses the most ELO on Dust 2: −275 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Cache
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 2.14 · Mirage
  4. Reached level 10 · Cache
  5. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
53% better than 60%
0.70 better than 36%
81.8 better than 63%
0.93 better than 22%
49% of 325 duels better than 40%
55% of 22 situations better than 87%
Dust 252
35% better than 7%
0.73 better than 54%
82.8 better than 68%
1.00 better than 48%
46% of 239 duels better than 25%
61% of 28 situations better than 95%
Anubis28
54% better than 58%
0.83 better than 90%
88.4 better than 88%
1.18 better than 92%
49% of 137 duels better than 40%
63% of 24 situations better than 94%
Ancient25
56% better than 67%
0.73 right on the average
78.6 better than 42%
1.02 better than 58%
50% of 119 duels better than 46%
30% of 10 situations better than 33%
Inferno19
53% better than 56%
0.72 right on the average
81.2 better than 61%
0.96 better than 34%
47% of 85 duels better than 31%
43% of 7 situations better than 68%
Nuke14
50% -
0.72 -
80.4 -
0.98-
42% of 66 duels -
40% of 10 situations -
Cache5
60% -
0.66 -
77.2 -
0.91-
55% of 40 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How psychob05 plays

Across 198 matches psychob05 averages K/R 0.73, ADR 82.3 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 8 players. Averages 16.3 kills per match with 45% headshots. The strongest map is Ancient with a 56% win rate in 25 matches. In 74 of 198 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 158 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. psychob05 loses the most ELO on Dust 2 (−275 ELO, win rate 35%). Things go best in match 3 of the day (+206 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +206 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +9.5. Got weaker: Win rate −13 pp, ELO −220. Unchanged in recent months: Headshots at 45%. Last 30 days: 74 matches, win rate 46%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.