ps1xdd

Serbia
Streamer Player
395 matches tracked 115 matches in 30 days
ELO ▲ 42
2,837
30-day peak: 3,065
Rank EU ▼ 9,396 places
#16,519
Serbia #237 in Serbia
30 days · prev. #7,123 · best #5,846

How does ps1xdd play?

Rating 0.98 (from 296 matches) K/R 0.70 ADR 78.5 from 395 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 294 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 46%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.97−0.08 · Ø 1.05 better than 17%
Pistol kills per match 2.9 from the last 393
Zeus kills3 in 393 matches
Knife kills 5 in 393 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 26%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 15%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 33x 4K, 0 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.1+1.1 · Ø 4.0 better than 80%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 86%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, ADR at 78.3
▼ Got worse
Rating −0.05, Headshots −2 pp, Win rate −3 pp, ELO −179

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: May 2026 with 0.72. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −257 ELO
68 matches · 49% win rate
On Dust 2 −94 ELO
52 matches · 50% win rate
Between 6:00 and 12:00 −59 ELO, win rate 43%

ps1xdd loses the most ELO on Ancient: −257 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Mirage
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
53% right on the average
0.71 better than 29%
79.3 better than 37%
0.98 better than 25%
56% of 427 duels better than 73%
44% of 41 situations better than 68%
Anubis79
54% right on the average
0.71 better than 30%
78.8 better than 34%
1.01 better than 35%
50% of 346 duels better than 37%
34% of 38 situations better than 40%
Ancient68
49% better than 33%
0.65 better than 8%
75.8 better than 18%
0.89 better than 6%
43% of 280 duels better than 9%
32% of 34 situations better than 31%
Dust 252
50% better than 36%
0.71 better than 30%
78.9 better than 35%
1.01 better than 32%
60% of 159 duels better than 87%
31% of 13 situations better than 28%
Inferno34
62% better than 63%
0.68 better than 11%
73.2 better than 6%
0.97 better than 11%
49% of 126 duels better than 18%
33% of 15 situations better than 35%
Nuke15
47% better than 22%
0.74 better than 35%
82.0 better than 45%
0.98-
40% of 45 duels better than 4%
25% of 4 situations better than 18%
Cache11
64% -
0.67 -
76.2 -
0.98-
42% of 57 duels -
20% of 5 situations -
Overpass10
60% -
0.81 -
93.2 -
1.37-
56% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ps1xdd plays

Across 395 matches ps1xdd averages K/R 0.70 and ADR 78.5; the rating across the 296 rated matches is 0.98. Biggest strength: Utility damage per round at 5.1, better than 80% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 100 of 294 matches the rating was 1.10 or higher (34%), in 131 it was below 0.90. In 219 matches with detailed stats: 33 4Ks and 0 aces. Best month by rating: June 2026 at 1.14. ps1xdd loses the most ELO on Ancient (−257 ELO, win rate 49%). Things go best in match 4 of the day (+272 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +272 ELO. Got weaker: Rating −0.05, Headshots −2 pp, Win rate −3 pp, ELO −179. Unchanged in recent months: K/R at 0.70, ADR at 78.3. Last 30 days: 115 matches, win rate 54%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.