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Prull99

Hungary
Streamer

237 followers 1 stream in 30 days last live on Nov 4, 2026

123 matches tracked

How does Prull99 play?

Rating 1.16 (from 30 matches) K/R 0.86 ADR 90.8 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 30 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 27% good 1.10 to 1.29 10% normal 0.90 to 1.09 20% weak 0.75 to 0.89 7% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.22+0.17 · Ø 1.05 better than 89%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.2%).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 62%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 96%
MVPs per match 3.1+0.7 · Ø 2.4 better than 95%
4Ks and aces 8x 4K, 0 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 54%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Prull99 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 27 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.91
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.91.

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −65 ELO
39 matches · 59% win rate
In match 2 of the day +30 ELO
29 matches · 55% win rate
On Thursdays −46 ELO, win rate 54%

Prull99 loses the most ELO on Mirage: −65 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.96 · Anubis
  3. Most kills in a match: 35 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 77%
0.81 better than 75%
86.6 better than 73%
0.93-
46% of 41 duels better than 19%
40% of 5 situations better than 55%
Dust 230
63% better than 84%
0.88 better than 92%
91.2 better than 87%
1.45-
47% of 19 duels better than 24%
25% of 4 situations better than 17%
Inferno20
65% better than 82%
0.91 better than 92%
93.3 better than 87%
1.08-
75% of 12 duels better than 99%
-
Ancient15
67% better than 88%
0.86 better than 88%
92.5 better than 88%
1.18-
69% of 32 duels better than 99%
40% of 5 situations better than 58%
Anubis10
30% -
0.79 -
88.4 -
1.25-
61% of 33 duels -
0% of 2 situations -
Nuke5
60% -
0.90 -
96.2 -
-
-
-
Cache3
100% -
0.98 -
103.6 -
1.28-
70% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Prull99 plays

Across 123 matches Prull99 averages K/R 0.86 and ADR 90.8; the rating across the 30 rated matches is 1.16. Biggest strength: 3K rounds at 6.3%, better than 96% of level 10 · 2,500-2,749 ELO players. Averages 18.9 kills per match with 56% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 15 of 30 matches the rating was 1.10 or higher (50%), in 9 it was below 0.90. In 30 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.24. Prull99 loses the most ELO on Mirage (−65 ELO, win rate 59%). Things go best on Inferno (+108 ELO, win rate 65%). Last 30 days: 7 matches, win rate 57%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.