proohu

Poland
Streamer Player
On FACEIT since 2022 112 matches tracked 81 matches in 30 days
ELO ▼ 49
942
30-day peak: 1,031
Rank EU
#1,299,258
PL #101,660 in PL

How does proohu play?

Rating 1.06 K/R 0.77 ADR 84.3 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 112 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average. More first kills per match than the level 4 average.
ClutcherEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 13%+4 pp · Ø 9% better than 89%
Opening duels won 54%+5 pp · Ø 49% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 68%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 78%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so clearly above the average (0.94).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 1.06+0.12 · Ø 0.94 better than 90%
Pistol kills per match 2.4
Knife kills 6 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so well above the average (12.5%).

2K rounds 14.7%+2.2 pp · Ø 12.5% better than 95%
3K rounds 4.0%+0.5 pp · Ø 3.5% better than 70%
MVPs per match 2.4+0.3 · Ø 2.1 better than 90%
4Ks and aces 13x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.23).

Utility hit rate 30%−5 pp · Ø 35% better than 26%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 70%
Enemies flashed per round 0.44+0.21 · Ø 0.23 better than 91%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 84.0
▼ Got worse
K/R −0.08, Rating −0.16, Headshots −3 pp, Win rate −6 pp, ELO −194

Sep to Oct 2026 compared with Dec 2025 to Jan 2026.

Kills per round (K/R)

0.75
DecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.87. Last 3 months: 0.75 (at the start 0.83). Clearly above the average (0.69).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −169 ELO
30 matches · 40% win rate
On Dust 2 −115 ELO
20 matches · 35% win rate
Between 12:00 and 18:00 −194 ELO, win rate 26%
On Wednesdays +13 ELO, win rate 40%

proohu loses the most ELO from match 5 of the day: −169 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.66 · Mirage
  4. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
61% better than 90%
0.81 better than 93%
87.0 better than 91%
1.15 better than 95%
55% of 147 duels better than 81%
36% of 11 situations better than 48%
Dust 220
35% better than 10%
0.69 better than 47%
79.9 better than 64%
0.93 better than 39%
50% of 86 duels right on the average
31% of 13 situations better than 34%
Ancient18
22% better than 1%
0.73 better than 71%
81.5 better than 73%
1.00 better than 71%
49% of 89 duels better than 60%
39% of 18 situations better than 53%
Nuke16
44% better than 28%
0.78 better than 82%
84.2 better than 82%
1.01 better than 66%
51% of 81 duels better than 58%
29% of 14 situations better than 34%
Anubis13
54% -
0.85 -
92.8 -
1.18-
66% of 70 duels -
14% of 7 situations -
Inferno9
78% -
0.86 -
90.7 -
1.19-
58% of 48 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How proohu plays

Across 112 matches proohu averages K/R 0.77, ADR 84.3 and a rating of 1.06. Biggest strength: Rating at 1.06, better than 91% of level 4 players. Averages 16.2 kills per match with 43% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 46 of 112 matches the rating was 1.10 or higher (41%), in 45 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: December 2025 at 1.35. proohu loses the most ELO from match 5 of the day (−169 ELO, win rate 40%). Things go best on Mirage (+255 ELO, win rate 61%). Match no. 2 of the day goes best: 58% win rate, +190 ELO. Got weaker: K/R −0.08, Rating −0.16, Headshots −3 pp, Win rate −6 pp, ELO −194. Unchanged in recent months: ADR at 84.0. Last 30 days: 81 matches, win rate 46%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.