ProginRus

Russia
Streamer

112 followers 12 streams in 30 days 1 avg. viewers last live on Oct 30, 2026

188 matches tracked

How does ProginRus play?

Rating 1.00 K/R 0.72 ADR 81.2 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 188 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. Rarely on the AWP.
ClutcherRifler
better than most on level 5 about average weaker than most
Level 5

Compared with 1,141 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 44%−5 pp · Ø 49% better than 15%

Clutch

Strength
Last one alive

26% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.97).

Headshot rate 42%−2 pp · Ø 44% better than 40%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.01+0.04 · Ø 0.97 better than 70%
Pistol kills per match 2.6
Knife kills 2 in 188 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so slightly above the average (12.7%).

2K rounds 13.4%+0.7 pp · Ø 12.7% better than 68%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 28x 4K, 3 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so well above the average (3.9).

Utility hit rate 33%−2 pp · Ø 35% better than 42%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 72%
Enemies flashed per round 0.27+0.03 · Ø 0.24 better than 60%
Deaths per round 72%−1 pp · Ø 73% better than 69%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.05, Rating +0.11, ADR +6.4, Win rate +7 pp, ELO +54, Clutch 1v1 +5 pp
= Stayed the same
Headshots at 41%, First kills at 8%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months: 0.73 (at the start 0.68). Just above the average (0.71).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −146 ELO
31 matches · 39% win rate
On Ancient −80 ELO
40 matches · 40% win rate
On Wednesdays −152 ELO, win rate 36%

ProginRus loses the most ELO in match 2 of the day: −146 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Ancient
  2. Most kills in a match: 37 · Ancient
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
51% better than 55%
0.73 better than 60%
82.0 better than 69%
1.04 better than 70%
46% of 210 duels better than 32%
56% of 32 situations better than 90%
Dust 242
45% better than 35%
0.72 better than 57%
80.5 better than 62%
0.99 better than 54%
40% of 167 duels better than 8%
39% of 31 situations better than 56%
Ancient40
40% better than 22%
0.75 better than 72%
81.6 better than 68%
1.04 better than 77%
39% of 164 duels better than 9%
44% of 18 situations better than 68%
Anubis27
48% better than 45%
0.66 better than 27%
79.6 better than 59%
0.90 better than 26%
40% of 87 duels better than 12%
48% of 23 situations better than 73%
Inferno16
44% better than 32%
0.71 better than 56%
83.2 better than 77%
0.98 better than 54%
55% of 78 duels better than 75%
23% of 13 situations better than 19%
Nuke8
38% -
0.82 -
77.6 -
1.12-
56% of 32 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ProginRus plays

Across 188 matches ProginRus averages K/R 0.72, ADR 81.2 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 43%, better than 76% of level 5 players. Most room to improve: Opening duels won at 44%, better than only 15% of level 5 players. Averages 15.9 kills per match with 42% headshots. The strongest map is Mirage with a 51% win rate in 55 matches. In 63 of 188 matches the rating was 1.10 or higher (34%), in 76 it was below 0.90. In 188 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: October 2026 at 1.03. ProginRus loses the most ELO in match 2 of the day (−146 ELO, win rate 39%). Things go best on Mirage (+135 ELO, win rate 51%). Improved over the last three months: K/R +0.05, Rating +0.11, ADR +6.4, Win rate +7 pp, ELO +54, Clutch 1v1 +5 pp. Unchanged in recent months: Headshots at 41%, First kills at 8%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.