powerrat1on

USA
Streamer Player
29 matches tracked Follow on Twitch

How does powerrat1on play?

Rating 1.31 (from 13 matches) K/R 0.89 ADR 88.9 from 29 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 85%
Rating spread from 13 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 38% good 1.10 to 1.29 23% normal 0.90 to 1.09 8% weak 0.75 to 0.89 8% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerEntryClutcher
better than most on level 7 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 15%+5.0 pp better than 97%
Opening duels won 73%+23 pp better than 99%

Clutch

Strength
Last one alive
Clutch 1v1 won 36%−3 pp better than 41%
Clutch 1v2 won 27%+6 pp better than 84%
Clutch kills per match 2.2+0.6 better than 90%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+2 pp better than 60%
AWP share of kills 27%+17 pp better than 95%
K/D 1.41+0.41 better than 99%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds
Rounds with 2K 17.2%+4.1 pp better than 99%
Rounds with 3K 5.4%+1.5 pp better than 96%
MVPs per match 2.9+0.7 better than 98%
4Ks and aces 7x 4K, 0 aces in 29 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 13%
Utility damage per round 3.0−1.2 better than 23%
Enemies flashed per round 0.39+0.12 better than 79%
Rounds with a death 63%−9.0 pp better than 99%

Patterns

From the last 29 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 54 · Anubis

Maps in detail

from the last 29 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
62% –
0.85 –
85.4 –
1.17–
64% of 58 duels –
36% of 11 situations –
Mirage11
73% –
0.91 –
91.5 –
1.43–
79% of 47 duels –
50% of 4 situations –
Anubis3
100% –
1.01 –
96.4 –
1.55–
88% of 16 duels –
38% of 8 situations –

Compared with players on the same level who have at least 15 matches on the map.

How powerrat1on plays

Across 29 matches powerrat1on averages K/R 0.89 and ADR 88.9; the rating across the 13 rated matches is 1.31. Biggest strength: K/D at 1.41. That is better than 99% of players on level 7. Most room to improve: Utility with impact at 29%. That is better than only 13% of players on level 7. On average 20.1 kills per match, 48% of them headshots. The strongest map is Mirage with a 73% win rate in 11 matches. In 10 of 13 matches the rating was 1.10 or higher (77%), in 2 it was below 0.90. In 29 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.31. Last 30 days: 4 matches, win rate 75%, ELO balance +66.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.