pokerinho

Spain
Streamer
267 matches tracked 88 matches in 30 days

How does pokerinho play?

Rating 1.06 K/R 0.75 ADR 80.7 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 267 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 7%−3 pp · Ø 10% better than 43%
K/D 1.09+0.07 · Ø 1.02 better than 77%
Pistol kills per match 3.0
Knife kills 4 in 267 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 77%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 68%
4Ks and aces 35x 4K, 3 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 4.5+0.2 · Ø 4.3 better than 58%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 82%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.06
= Stayed the same
ADR at 81.4, Headshots at 52%, Win rate at 49%, ELO at 1,945
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.72). Slightly above the average (0.73).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −76 ELO
78 matches · 44% win rate
On Inferno −64 ELO
58 matches · 47% win rate
On Fridays −140 ELO, win rate 41%

pokerinho loses the most ELO in match 1 of the day: −76 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.17 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 45 · Inferno
  5. Reached level 10 · Cache

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis74
46% better than 30%
0.80 better than 80%
83.7 better than 66%
1.11 better than 78%
51% of 246 duels right on the average
47% of 62 situations better than 72%
Inferno58
47% better than 26%
0.69 better than 32%
75.5 better than 27%
1.00 better than 40%
47% of 187 duels better than 23%
18% of 28 situations better than 12%
Dust 244
55% better than 65%
0.73 better than 53%
80.0 better than 51%
1.05 better than 64%
47% of 152 duels better than 31%
47% of 32 situations better than 76%
Nuke35
49% better than 29%
0.71 better than 35%
78.6 better than 37%
1.00 better than 38%
53% of 112 duels better than 54%
17% of 18 situations better than 8%
Cache29
62% -
0.78 -
83.4 -
1.13-
49% of 89 duels -
50% of 18 situations -
Ancient14
43% -
0.86 -
90.1 -
1.22-
66% of 65 duels -
33% of 9 situations -
Mirage13
38% -
0.77 -
78.8 -
1.00-
47% of 49 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pokerinho plays

Across 267 matches pokerinho averages K/R 0.75, ADR 80.7 and a rating of 1.06. Biggest strength: Deaths per round at just 69% (lower is better), better than 84% of level 9 players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 9 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Cache with a 62% win rate in 29 matches. In 114 of 267 matches the rating was 1.10 or higher (43%), in 95 it was below 0.90. In 191 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: October 2026 at 1.14. pokerinho loses the most ELO in match 1 of the day (−76 ELO, win rate 44%). Things go best on Cache (+196 ELO, win rate 62%). Match no. 4 of the day goes best: 65% win rate, +166 ELO. Improved over the last three months: K/R +0.04, Rating +0.06. Unchanged in recent months: ADR at 81.4, Headshots at 52%, Win rate at 49%, ELO at 1,945. Last 30 days: 88 matches, win rate 44%, net ELO −265.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.