plumb1r

Russia
Streamer Player

14 followers 28 streams in 30 days 1 avg. viewers last live on Oct 25, 2026

357 matches tracked 91 matches in 30 days
ELO ▲ 131
2,119
30-day peak: 2,258
Rank EU
#180,252
Russia #50,825 in Russia

How does plumb1r play?

Rating 0.98 K/R 0.62 ADR 66.8 from 357 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 357 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 7%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 55%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.98−0.05 · Ø 1.03 better than 32%
Pistol kills per match 2.7
Knife kills 9 in 357 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 4%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 43x 4K, 1 ace in 334 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.4−1.9 · Ø 4.3 better than 8%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 42%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether plumb1r is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 221 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.66
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.76.

Patterns

From the last 357 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +17 ELO
60 matches · 43% win rate
With payhamar on the team no ELO value
41 matches · 39% win rate
On Wednesdays −86 ELO, win rate 39%

plumb1r loses the most ELO in match 2 of the day: +17 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Recorded match no. 250 · Ancient
  3. Reached level 10 · Mirage
  4. Most kills in a match: 39 · Nuke
  5. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 357 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
47% better than 32%
0.69 better than 27%
75.0 better than 21%
0.95 better than 24%
49% of 387 duels better than 38%
43% of 58 situations better than 65%
Dust 298
46% better than 31%
0.70 better than 32%
75.6 better than 24%
0.99 better than 37%
45% of 346 duels better than 18%
46% of 63 situations better than 76%
Anubis74
49% better than 42%
0.70 better than 32%
75.5 better than 21%
0.97 better than 29%
47% of 286 duels better than 26%
37% of 54 situations better than 49%
Ancient47
70% better than 95%
0.71 better than 33%
73.1 better than 11%
1.03 right on the average
52% of 179 duels right on the average
34% of 32 situations better than 44%
Nuke31
58% better than 60%
0.72 better than 38%
77.4 better than 32%
1.01 better than 40%
49% of 92 duels better than 32%
35% of 26 situations better than 40%
Cache4
0% -
0.65 -
77.4 -
0.81-
47% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How plumb1r plays

Across 357 matches plumb1r averages K/R 0.62, ADR 66.8 and a rating of 0.98. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 66.8, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 50% headshots. The strongest map is Ancient with a 70% win rate in 47 matches. In 120 of 357 matches the rating was 1.10 or higher (34%), in 148 it was below 0.90. In 334 matches with detailed stats: 43 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. plumb1r loses the most ELO in match 2 of the day (+17 ELO, win rate 43%). Things go best on Ancient (+530 ELO, win rate 70%). Match no. 3 of the day goes best: 56% win rate, +165 ELO. Last 30 days: 91 matches, win rate 47%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.