zzoew

Brazil
85 matches tracked
Last updated:

How does zzoew play?

Rating 1.01 (from 84 matches) K/R 0.73 ADR 78.1 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

Level 8

Compared with 1,375 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 7% no comparison
Opening duels won 48% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 33% no comparison
Clutch kills per match 1.9 no comparison

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 79%
AWP share of kills 7% no comparison
K/D 0.99−0.02 · Ø 1.01 better than 46%
Pistol kills per match 2.6
Knife kills 4 in 85 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.4% no comparison
3K rounds 1.8% no comparison
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 4x 4K, 0 aces in 10 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37% no comparison
Utility damage per round 2.4 no comparison
Enemies flashed per round 0.23 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 8 average
Whether zzoew is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 81 before.

Kills per round (K/R)

0.72
JulAugSepOctNov

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −33 ELO
26 matches · 46% win rate
From match 5 of the day +52 ELO
26 matches · 38% win rate
Between 0:00 and 6:00 −92 ELO, win rate 41%
On Mondays −33 ELO, win rate 33%

zzoew loses the most ELO on Mirage: −33 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Longest win streak: 4 wins in a row · Inferno
  3. Highest rating in a match: 2.10 · Cache

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
46% better than 32%
0.75 better than 62%
79.9 better than 50%
1.01 right on the average
46% of 123 duels better than 25%
27% of 11 situations better than 21%
Inferno15
40% better than 13%
0.70 better than 42%
74.9 better than 28%
0.95 better than 30%
39% of 66 duels better than 6%
67% of 6 situations better than 95%
Dust 213
54% -
0.73 -
76.1 -
1.02-
43% of 63 duels -
29% of 7 situations -
Cache11
64% -
0.69 -
76.6 -
1.01-
47% of 47 duels -
50% of 6 situations -
Anubis9
44% -
0.74 -
77.5 -
1.03-
58% of 45 duels -
50% of 6 situations -
Ancient7
29% -
0.70 -
76.9 -
0.97-
38% of 21 duels -
50% of 4 situations -
Nuke4
25% -
0.94 -
93.0 -
1.25-
69% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zzoew plays

Across 85 matches zzoew averages K/R 0.73 and ADR 78.1; the rating across the 84 rated matches is 1.01. Biggest strength: Headshot rate at 52%, better than 79% of level 8 players. Averages 15.6 kills per match with 52% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 30 of 84 matches the rating was 1.10 or higher (36%), in 36 it was below 0.90. In 10 matches with detailed stats: 4 4Ks and 0 aces. zzoew loses the most ELO on Mirage (−33 ELO, win rate 46%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.