zyech

Brazil
189 matches tracked
ELO
2,604
Peak across recorded matches: 2,650
Rank SA ▼ 6 places
#777
Brazil #534 in Brazil
30 days · prev. #771 · best #760
Last updated:

How does zyech play?

Rating 1.07 (from 173 matches) K/R 0.77 ADR 81.8 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 173 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 54%+3 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

57% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 57%+19 pp · Ø 38% better than 99%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 66%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.06+0.03 · Ø 1.03 better than 54%
Pistol kills per match 2.7
Knife kills 4 in 189 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 23x 4K, 1 ace in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 15%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 38%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether zyech is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.75
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −158 ELO
59 matches · 46% win rate
In match 2 of the day −152 ELO
46 matches · 43% win rate
Between 12:00 and 18:00 −61 ELO, win rate 43%
On Tuesdays −129 ELO, win rate 44%

zyech loses the most ELO in match 1 of the day: −158 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Recorded match no. 100 · Cache
  4. Highest rating in a match: 2.07 · Dust 2

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
51% better than 47%
0.74 better than 46%
79.1 better than 37%
1.02 better than 42%
49% of 435 duels better than 35%
42% of 38 situations better than 60%
Dust 243
58% better than 75%
0.81 better than 78%
84.2 better than 64%
1.11 better than 69%
56% of 228 duels better than 73%
64% of 25 situations better than 96%
Anubis22
41% better than 15%
0.72 better than 36%
78.7 better than 34%
1.08 better than 62%
48% of 80 duels better than 29%
50% of 6 situations better than 78%
Cache14
71% -
0.79 -
86.0 -
1.10-
55% of 80 duels -
50% of 6 situations -
Ancient12
42% -
0.76 -
83.3 -
1.06-
46% of 71 duels -
0% of 2 situations -
Inferno10
40% -
0.88 -
89.8 -
1.23-
51% of 49 duels -
57% of 7 situations -
Nuke8
63% -
0.79 -
86.3 -
1.14-
46% of 48 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zyech plays

Across 189 matches zyech averages K/R 0.77 and ADR 81.8; the rating across the 173 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 55% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 73 of 173 matches the rating was 1.10 or higher (42%), in 58 it was below 0.90. In 97 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: June 2026 at 1.11. zyech loses the most ELO in match 1 of the day (−158 ELO, win rate 46%). Things go best from match 5 of the day (+141 ELO, win rate 68%). Match no. 4 of the day goes best: 71% win rate, +22 ELO. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.