zvega33

Estonia
On FACEIT since 2018 103 matches tracked 89 matches in 30 days
ELO ▲ 85
2,160
30-day peak: 2,160
Rank EU
#161,685
Estonia #1,467 in Estonia
Last updated:

How does zvega33 play?

Rating 1.13 K/R 0.79 ADR 85.9 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 103 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 1.15+0.12 · Ø 1.03 better than 85%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 29x 4K, 2 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 19%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 81%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether zvega33 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches, all from the last 3 months.

Kills per round (K/R)

0.80
OctNov

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
36 matches · 39% win rate
In match 1 of the day ±0 ELO
22 matches · 41% win rate

zvega33 loses the most ELO on Dust 2: −22 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.77 · Dust 2
  4. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
39% better than 12%
0.82 better than 83%
86.7 better than 77%
1.18 better than 88%
60% of 154 duels better than 90%
36% of 22 situations better than 44%
Mirage33
61% better than 84%
0.81 better than 80%
87.4 better than 80%
1.16 better than 85%
58% of 136 duels better than 84%
40% of 15 situations better than 56%
Anubis16
38% better than 10%
0.72 better than 39%
82.8 better than 62%
1.01 better than 41%
62% of 68 duels better than 93%
50% of 6 situations better than 78%
Ancient8
50% -
0.71 -
82.4 -
0.99-
51% of 39 duels -
50% of 4 situations -
Nuke6
67% -
0.62 -
77.6 -
0.90-
61% of 18 duels -
67% of 3 situations -
Inferno4
75% -
1.01 -
98.0 -
1.48-
68% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zvega33 plays

Across 103 matches zvega33 averages K/R 0.79, ADR 85.9 and a rating of 1.13. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Mirage with a 61% win rate in 33 matches. In 48 of 103 matches the rating was 1.10 or higher (47%), in 32 it was below 0.90. In 103 matches with detailed stats: 29 4Ks and 2 aces. zvega33 loses the most ELO on Dust 2 (−22 ELO, win rate 39%). Last 30 days: 89 matches, win rate 51%, net ELO −139.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.