zuuclean

KZ
On FACEIT since 2021 257 matches tracked
ELO ▲ 88
3,461
30-day peak: 3,461
Rank EU ▲ 45 places
#1,199
KZ #40 in KZ
30 days · prev. #1,244 · best #1,199
Last updated:

How does zuuclean play?

Rating 1.13 K/R 0.80 ADR 87.0 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 257 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 26% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 38%−4 pp · Ø 42% better than 43%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 42%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so slightly above the average (1.06).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.14+0.08 · Ø 1.06 better than 68%
Pistol kills per match 2.7
Knife kills 3 in 257 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.6%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 81%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 40x 4K, 8 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.0+0.1 · Ø 3.9 better than 55%
Enemies flashed per round 0.50+0.18 · Ø 0.32 better than 90%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +299
= Stayed the same
K/R at 0.81, Rating at 1.14, ADR at 86.9, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −103 ELO
30 matches · 60% win rate
In match 1 of the day +20 ELO
46 matches · 50% win rate
Between 6:00 and 12:00 −51 ELO, win rate 40%
On Sundays +8 ELO, win rate 48%

zuuclean loses the most ELO on Ancient: −103 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.48 · Mirage

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
57% better than 60%
0.81 better than 72%
88.9 better than 79%
1.13 better than 70%
54% of 654 duels better than 58%
35% of 57 situations better than 37%
Dust 275
55% right on the average
0.79 better than 63%
85.7 better than 67%
1.15 better than 72%
55% of 348 duels better than 63%
38% of 50 situations better than 46%
Ancient30
60% better than 66%
0.80 better than 69%
86.6 better than 71%
1.13 better than 72%
55% of 150 duels better than 65%
50% of 14 situations better than 78%
Nuke11
55% -
0.72 -
81.0 -
0.98-
53% of 49 duels -
50% of 4 situations -
Anubis6
33% -
0.64 -
75.8 -
0.86-
40% of 25 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zuuclean plays

Across 257 matches zuuclean averages K/R 0.80, ADR 87.0 and a rating of 1.13. Biggest strength: Damage per round (ADR) at 87.0, better than 76% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 53% headshots. The strongest map is Ancient with a 60% win rate in 30 matches. In 144 of 257 matches the rating was 1.10 or higher (56%), in 70 it was below 0.90. In 173 matches with detailed stats: 40 4Ks and 8 aces. Best month by rating: September 2026 at 1.15. zuuclean loses the most ELO on Ancient (−103 ELO, win rate 60%). Things go best on Mirage (+224 ELO, win rate 57%). Match no. 2 of the day goes best: 63% win rate, +92 ELO. Improved over the last three months: Win rate +5 pp, ELO +299. Unchanged in recent months: K/R at 0.81, Rating at 1.14, ADR at 86.9, Headshots at 53%. Last 30 days: 4 matches, win rate 100%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.