zuh1212

Finland
On FACEIT since 2019 331 matches tracked 161 matches in 30 days
ELO ▲ 14
2,442
30-day peak: 2,620
Rank EU
#69,113
Finland #1,883 in Finland
Last updated:

How does zuh1212 play?

Rating 1.05 (from 281 matches) K/R 0.77 ADR 84.4 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 281 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (281 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 52%+1 pp · Ø 51% better than 53%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just below the average (51%).

Headshot rate 50%−1 pp · Ø 51% better than 50%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.04+0.01 · Ø 1.03 better than 50%
Pistol kills per match 3.2
Knife kills 1 in 331 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 74%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 56x 4K, 6 aces in 281 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +8 pp, ELO +294
= Stayed the same
K/R at 0.78, ADR at 84.6
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.74).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −74 ELO
63 matches · 44% win rate
On Dust 2 −32 ELO
48 matches · 50% win rate
On Mondays +1 ELO, win rate 43%

zuh1212 loses the most ELO in match 1 of the day: −74 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.72 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 38 · Anubis
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
51% better than 46%
0.79 better than 70%
86.2 better than 73%
1.07 better than 61%
55% of 524 duels better than 71%
34% of 47 situations better than 38%
Anubis50
56% better than 61%
0.78 better than 67%
86.6 better than 77%
1.05 better than 53%
53% of 264 duels better than 56%
21% of 19 situations better than 13%
Dust 248
50% better than 42%
0.75 better than 54%
81.4 better than 51%
1.00 better than 35%
50% of 219 duels better than 41%
30% of 20 situations better than 27%
Ancient43
42% better than 17%
0.70 better than 27%
77.4 better than 27%
0.94 better than 19%
44% of 204 duels better than 12%
50% of 22 situations better than 80%
Cache28
54% -
0.84 -
87.9 -
1.18-
60% of 105 duels -
37% of 19 situations -
Inferno26
46% better than 22%
0.79 better than 67%
86.6 better than 71%
1.02 better than 37%
49% of 114 duels better than 29%
42% of 12 situations better than 60%
Nuke19
63% better than 76%
0.81 better than 74%
85.3 better than 68%
1.12 better than 73%
57% of 89 duels better than 72%
60% of 10 situations better than 94%
Overpass8
38% -
0.76 -
82.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How zuh1212 plays

Across 331 matches zuh1212 averages K/R 0.77 and ADR 84.4; the rating across the 281 rated matches is 1.05. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 50% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 119 of 281 matches the rating was 1.10 or higher (42%), in 107 it was below 0.90. In 281 matches with detailed stats: 56 4Ks and 6 aces. Best month by rating: September 2026 at 1.11. zuh1212 loses the most ELO in match 1 of the day (−74 ELO, win rate 44%). Things go best on Mirage (+50 ELO, win rate 51%). Match no. 4 of the day goes best: 57% win rate, +14 ELO. Improved over the last three months: Win rate +8 pp, ELO +294. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.78, ADR at 84.6. Last 30 days: 161 matches, win rate 51%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.