zrynn

Uruguay
On FACEIT since 2018 234 matches tracked 87 matches in 30 days
ELO ▲ 361
2,399
30-day peak: 2,399
Rank SA ▲ 5,317 places
#1,788
Uruguay #25 in Uruguay
30 days · prev. #7,105 · best #1,599
Last updated:

How does zrynn play?

Rating 1.10 (from 217 matches) K/R 0.79 ADR 84.4 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 217 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 16%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 52%+1 pp · Ø 51% better than 52%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 1.11+0.08 · Ø 1.03 better than 72%
Pistol kills per match 2.9
Knife kills 4 in 234 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 78%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 44%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 34x 4K, 3 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 80%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +214
= Stayed the same
ADR at 84.0, Win rate at 54%
▼ Got worse
K/R −0.04, Rating −0.08

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −84 ELO
62 matches · 45% win rate
On Anubis −36 ELO
28 matches · 39% win rate
On Sundays +67 ELO, win rate 48%

zrynn loses the most ELO on Dust 2: −84 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.53 · Mirage
  4. Most kills in a match: 45 · Mirage

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
60% better than 79%
0.80 better than 74%
86.9 better than 77%
1.12 better than 75%
53% of 369 duels better than 58%
34% of 58 situations better than 39%
Dust 262
45% better than 25%
0.81 better than 77%
84.5 better than 66%
1.14 better than 78%
52% of 250 duels right on the average
38% of 40 situations right on the average
Anubis28
39% better than 12%
0.71 better than 35%
78.3 better than 34%
0.93 better than 16%
52% of 97 duels right on the average
47% of 17 situations better than 73%
Ancient23
61% better than 81%
0.72 better than 37%
77.5 better than 28%
1.03 right on the average
51% of 84 duels better than 46%
33% of 9 situations better than 39%
Cache17
59% -
0.86 -
91.2 -
1.20-
59% of 83 duels -
40% of 20 situations -
Nuke13
69% -
0.81 -
89.6 -
1.10-
61% of 54 duels -
50% of 10 situations -
Inferno4
25% -
0.68 -
71.9 -
0.99-
40% of 30 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zrynn plays

Across 234 matches zrynn averages K/R 0.79 and ADR 84.4; the rating across the 217 rated matches is 1.10. Averages 17.4 kills per match with 50% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 101 of 217 matches the rating was 1.10 or higher (47%), in 66 it was below 0.90. In 157 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: July 2026 at 1.19. zrynn loses the most ELO on Dust 2 (−84 ELO, win rate 45%). Things go best on Mirage (+140 ELO, win rate 60%). Improved over the last three months: Headshots +4 pp, ELO +214. Got weaker: K/R −0.04, Rating −0.08. Unchanged in recent months: ADR at 84.0, Win rate at 54%. Last 30 days: 87 matches, win rate 62%, net ELO +131.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.