zowzera
Name history of zowzera
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does zowzera play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.03).
Impact
Strength2.9 MVPs per match and so well above the average (2.3).
Utility and deaths
Weakness27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: November 2026 with 0.93. Last 3 months: 0.84 (at the start 0.81). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.30.
Damage per round (ADR)
Best month: November 2026 with 95.2. Last 3 months: 89.3 (at the start 81.1). Clearly above the average (80.7).
Share of headshot kills
Best month: June 2026 with 53%. Last 3 months: 48% (at the start 53%). Just below the average (49%).
Matches won (win rate)
Best month: November 2026 with 70%. Last 3 months: 50% (at the start 45%). Right on the average (50%).
Best month: October 2026 with 2,179. Last 3 months: 2,153 (at the start 1,854).
Rounds with first kill
Best month: November 2026 with 17%.
1v1 clutches won
Best month: November 2026 with 45%.
Patterns
From the last 384 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zowzera loses the most ELO on Nuke: −67 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Highest rating in a match: 3.24 · Ancient
- Most kills in a match: 47 · Mirage
- Longest win streak: 6 wins in a row · Nuke
- Reached level 10 · Inferno
Maps in detail
from the last 384 matchesCompared with players on the same level who have at least 15 matches on the map.
How zowzera plays
Across 384 matches zowzera averages K/R 0.84 and ADR 88.9; the rating across the 364 rated matches is 1.15. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 19.0 kills per match with 49% headshots. The strongest map is Anubis with a 57% win rate in 23 matches. In 193 of 364 matches the rating was 1.10 or higher (53%), in 91 it was below 0.90. In 364 matches with detailed stats: 110 4Ks and 17 aces. Best month by rating: November 2026 at 1.30. zowzera loses the most ELO on Nuke (−67 ELO, win rate 47%). Things go best on Dust 2 (+153 ELO, win rate 52%). Match no. 2 of the day goes best: 57% win rate, +21 ELO. Improved over the last three months: ADR +8.2, Win rate +5 pp, ELO +299. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.84. Last 30 days: 150 matches, win rate 51%, net ELO −123.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.