zoom_-
How does zoom_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 1,312 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (50%).
Clutch
Average15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.88 K/D and so clearly below the average (1.01).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.68. Last 3 months: 0.63 (at the start 0.66). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98. Last 3 months: 0.86 (at the start 0.94). Well below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 74.4. Last 3 months: 70.2 (at the start 73.9). Clearly below the average (79.9).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 44% (at the start 40%). Clearly below the average (47%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 45% (at the start 57%). Well below the average (52%).
Best month: July 2026 with 1,798. Last 3 months: 1,679 (at the start 1,673).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 156 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zoom_- loses the most ELO in match 3 of the day: −33 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 1.58 · Cache
- Most kills in a match: 34 · Mirage
Maps in detail
from the last 156 matchesCompared with players on the same level who have at least 15 matches on the map.
How zoom_- plays
Across 156 matches zoom_- averages K/R 0.64 and ADR 71.8; the rating across the 134 rated matches is 0.89. Biggest strength: Utility hit rate at 39%, better than 75% of level 7 players. Most room to improve: Opening duels won at 42%, better than only 3% of level 7 players. Averages 14.1 kills per match with 42% headshots. The strongest map is Cache with a 85% win rate in 20 matches. In 37 of 134 matches the rating was 1.10 or higher (28%), in 64 it was below 0.90. In 113 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. zoom_- loses the most ELO in match 3 of the day (−33 ELO, win rate 45%). Things go best on Cache (+27 ELO, win rate 85%). Match no. 2 of the day goes best: 56% win rate, +27 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Rating −0.08, Win rate −12 pp. Unchanged in recent months: K/R at 0.63, ADR at 70.2, ELO at 1,679. Last 30 days: 39 matches, win rate 44%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.