zodwisub

Russia
104 matches tracked 11 matches in 30 days
Last updated:

How does zodwisub play?

Rating 0.94 (from 72 matches) K/R 0.72 ADR 81.1 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 72 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 7% very weak below 0.75 31%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

Level 9

Compared with 1,452 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 51%+1 pp · Ø 50% better than 55%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 95%
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.01).

Headshot rate 47%−1 pp · Ø 48% better than 42%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.89−0.12 · Ø 1.01 better than 10%
Pistol kills per match 2.5
Knife kills 4 in 104 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so just below the average (13.2%).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 41%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 48%
MVPs per match 2.2−0.1 · Ø 2.3 better than 45%
4Ks and aces 16x 4K, 0 aces in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 81% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 81%+9 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.13, ADR +6.1, Headshots +4 pp, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +53 ELO
27 matches · 44% win rate
Between 12:00 and 18:00 −4 ELO, win rate 39%
On Sundays +3 ELO, win rate 42%

zodwisub loses the most ELO in match 1 of the day: +53 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Highest rating in a match: 1.88 · Mirage
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
63% better than 88%
0.75 better than 61%
82.3 better than 62%
1.02 better than 52%
51% of 146 duels better than 54%
43% of 7 situations better than 65%
Mirage32
50% right on the average
0.71 better than 40%
85.5 better than 76%
0.84 better than 5%
48% of 142 duels better than 36%
43% of 7 situations better than 65%
Ancient18
33% better than 8%
0.66 better than 17%
74.3 better than 19%
0.79-
49% of 51 duels better than 41%
44% of 9 situations better than 68%
Nuke9
44% -
0.76 -
75.2 -
1.12-
35% of 23 duels -
0% of 2 situations -
Anubis8
38% -
0.69 -
78.8 -
0.92-
58% of 26 duels -
100% of 2 situations -
Inferno4
75% -
0.78 -
89.9 -
1.21-
65% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zodwisub plays

Across 104 matches zodwisub averages K/R 0.72 and ADR 81.1; the rating across the 72 rated matches is 0.94. Biggest strength: Rounds with first kill at 14%, better than 94% of level 9 players. Most room to improve: Deaths per round at 81%, better than only 1% of level 9 players. Averages 15.7 kills per match with 47% headshots. The strongest map is Dust 2 with a 63% win rate in 32 matches. In 25 of 72 matches the rating was 1.10 or higher (35%), in 27 it was below 0.90. In 52 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 0.99. zodwisub loses the most ELO in match 1 of the day (+53 ELO, win rate 44%). Things go best on Dust 2 (+29 ELO, win rate 63%). Improved over the last three months: K/R +0.04, Rating +0.13, ADR +6.1, Headshots +4 pp, Win rate +4 pp. Last 30 days: 11 matches, win rate 64%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.